Files
RatStabber/Assets/UI overlay/DistanceIndicator.cs

19 lines
488 B
C#

using UnityEngine;
public class DistanceIndicator : MonoBehaviour
{
Teo player;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
player= GameObject.FindGameObjectWithTag("Player").GetComponent<Teo>();
}
// Update is called once per frame
void Update()
{
Debug.Log(player.swingDistance);
transform.localScale = new Vector3 (player.swingDistance*0.2F, player.swingDistance*0.2F, 1);
}
}