Movement feels good :)
This commit is contained in:
4893
Assets/Boom.prefab
Normal file
4893
Assets/Boom.prefab
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/Boom.prefab.meta
Normal file
7
Assets/Boom.prefab.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: cb374b3f206928074a601efa815a321e
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
26
Assets/Discharge.cs
Normal file
26
Assets/Discharge.cs
Normal file
@@ -0,0 +1,26 @@
|
||||
using UnityEngine;
|
||||
using System.Collections.Generic;
|
||||
|
||||
public class Discharge : MonoBehaviour
|
||||
{
|
||||
public float boomRadius;
|
||||
public float boomForce;
|
||||
public float fakeUp;
|
||||
|
||||
public void Explode() {
|
||||
foreach (Collider hit in Physics.OverlapSphere(
|
||||
transform.position,
|
||||
boomRadius
|
||||
)) {
|
||||
if (hit.attachedRigidbody == null) continue;
|
||||
hit.attachedRigidbody.AddExplosionForce(
|
||||
boomForce,
|
||||
transform.position,
|
||||
boomRadius,
|
||||
fakeUp,
|
||||
ForceMode.Impulse
|
||||
);
|
||||
}
|
||||
Destroy(gameObject);
|
||||
}
|
||||
}
|
||||
2
Assets/Discharge.cs.meta
Normal file
2
Assets/Discharge.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 78536e927bb12ab49a587868d601eddb
|
||||
@@ -27,7 +27,7 @@
|
||||
"name": "Attack",
|
||||
"type": "Button",
|
||||
"id": "6c2ab1b8-8984-453a-af3d-a3c78ae1679a",
|
||||
"expectedControlType": "Button",
|
||||
"expectedControlType": "",
|
||||
"processors": "",
|
||||
"interactions": "",
|
||||
"initialStateCheck": false
|
||||
@@ -36,7 +36,7 @@
|
||||
"name": "Interact",
|
||||
"type": "Button",
|
||||
"id": "852140f2-7766-474d-8707-702459ba45f3",
|
||||
"expectedControlType": "Button",
|
||||
"expectedControlType": "",
|
||||
"processors": "",
|
||||
"interactions": "Hold",
|
||||
"initialStateCheck": false
|
||||
@@ -432,7 +432,7 @@
|
||||
{
|
||||
"name": "",
|
||||
"id": "1c04ea5f-b012-41d1-a6f7-02e963b52893",
|
||||
"path": "<Keyboard>/e",
|
||||
"path": "<Mouse>/rightButton",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "Keyboard&Mouse",
|
||||
|
||||
297
Assets/Player.prefab
Normal file
297
Assets/Player.prefab
Normal file
@@ -0,0 +1,297 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &5163371848492923623
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8024010922766677031}
|
||||
- component: {fileID: 3303839552944989391}
|
||||
- component: {fileID: 1431277691403868330}
|
||||
- component: {fileID: 4822670519660386375}
|
||||
m_Layer: 6
|
||||
m_Name: Main Camera
|
||||
m_TagString: MainCamera
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &8024010922766677031
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5163371848492923623}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0.5, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 3304489094637627623}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!20 &3303839552944989391
|
||||
Camera:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5163371848492923623}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_ClearFlags: 1
|
||||
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
|
||||
m_projectionMatrixMode: 1
|
||||
m_GateFitMode: 2
|
||||
m_FOVAxisMode: 0
|
||||
m_Iso: 200
|
||||
m_ShutterSpeed: 0.005
|
||||
m_Aperture: 16
|
||||
m_FocusDistance: 10
|
||||
m_FocalLength: 50
|
||||
m_BladeCount: 5
|
||||
m_Curvature: {x: 2, y: 11}
|
||||
m_BarrelClipping: 0.25
|
||||
m_Anamorphism: 0
|
||||
m_SensorSize: {x: 36, y: 24}
|
||||
m_LensShift: {x: 0, y: 0}
|
||||
m_NormalizedViewPortRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 1
|
||||
height: 1
|
||||
near clip plane: 0.3
|
||||
far clip plane: 1000
|
||||
field of view: 60
|
||||
orthographic: 0
|
||||
orthographic size: 5
|
||||
m_Depth: -1
|
||||
m_CullingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_RenderingPath: -1
|
||||
m_TargetTexture: {fileID: 0}
|
||||
m_TargetDisplay: 0
|
||||
m_TargetEye: 3
|
||||
m_HDR: 1
|
||||
m_AllowMSAA: 1
|
||||
m_AllowDynamicResolution: 0
|
||||
m_ForceIntoRT: 0
|
||||
m_OcclusionCulling: 1
|
||||
m_StereoConvergence: 10
|
||||
m_StereoSeparation: 0.022
|
||||
--- !u!81 &1431277691403868330
|
||||
AudioListener:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5163371848492923623}
|
||||
m_Enabled: 1
|
||||
--- !u!114 &4822670519660386375
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5163371848492923623}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_RenderShadows: 1
|
||||
m_RequiresDepthTextureOption: 2
|
||||
m_RequiresOpaqueTextureOption: 2
|
||||
m_CameraType: 0
|
||||
m_Cameras: []
|
||||
m_RendererIndex: -1
|
||||
m_VolumeLayerMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 1
|
||||
m_VolumeTrigger: {fileID: 0}
|
||||
m_VolumeFrameworkUpdateModeOption: 2
|
||||
m_RenderPostProcessing: 1
|
||||
m_Antialiasing: 0
|
||||
m_AntialiasingQuality: 2
|
||||
m_StopNaN: 0
|
||||
m_Dithering: 0
|
||||
m_ClearDepth: 1
|
||||
m_AllowXRRendering: 1
|
||||
m_AllowHDROutput: 1
|
||||
m_UseScreenCoordOverride: 0
|
||||
m_ScreenSizeOverride: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_RequiresDepthTexture: 0
|
||||
m_RequiresColorTexture: 0
|
||||
m_Version: 2
|
||||
m_TaaSettings:
|
||||
m_Quality: 3
|
||||
m_FrameInfluence: 0.1
|
||||
m_JitterScale: 1
|
||||
m_MipBias: 0
|
||||
m_VarianceClampScale: 0.9
|
||||
m_ContrastAdaptiveSharpening: 0
|
||||
--- !u!1 &6105902072964728863
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 3304489094637627623}
|
||||
- component: {fileID: 7685267554069840356}
|
||||
- component: {fileID: 3907047792586774900}
|
||||
- component: {fileID: 259646022855321368}
|
||||
- component: {fileID: 7859354295828299192}
|
||||
- component: {fileID: 3933398178849621920}
|
||||
m_Layer: 6
|
||||
m_Name: Player
|
||||
m_TagString: Player
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &3304489094637627623
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6105902072964728863}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0.10515027, y: 1.38, z: 3.990589}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 8024010922766677031}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &7685267554069840356
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6105902072964728863}
|
||||
m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!23 &3907047792586774900
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6105902072964728863}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!136 &259646022855321368
|
||||
CapsuleCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6105902072964728863}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_Radius: 0.5
|
||||
m_Height: 2
|
||||
m_Direction: 1
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &7859354295828299192
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6105902072964728863}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: b2228f9d6eb8d5c8b9bee880d018e9b1, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
moveSpeed: 10
|
||||
jumpStrength: 3
|
||||
airSpeed: 0.5
|
||||
mouseSens: 0.5
|
||||
throwStrength: 10
|
||||
discharge: {fileID: 0}
|
||||
--- !u!54 &3933398178849621920
|
||||
Rigidbody:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6105902072964728863}
|
||||
serializedVersion: 4
|
||||
m_Mass: 1
|
||||
m_Drag: 0
|
||||
m_AngularDrag: 0.05
|
||||
m_CenterOfMass: {x: 0, y: 0, z: 0}
|
||||
m_InertiaTensor: {x: 1, y: 1, z: 1}
|
||||
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ImplicitCom: 1
|
||||
m_ImplicitTensor: 1
|
||||
m_UseGravity: 1
|
||||
m_IsKinematic: 0
|
||||
m_Interpolate: 0
|
||||
m_Constraints: 112
|
||||
m_CollisionDetection: 1
|
||||
7
Assets/Player.prefab.meta
Normal file
7
Assets/Player.prefab.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1c163a2d95cbcd7cca5767464f168f2b
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -2,17 +2,21 @@ using UnityEngine;
|
||||
using UnityEngine.InputSystem;
|
||||
using System.Collections.Generic;
|
||||
|
||||
public class playerController : MonoBehaviour
|
||||
public class PlayerController : MonoBehaviour
|
||||
{
|
||||
public float moveSpeed;
|
||||
public float jumpStrength;
|
||||
public float airSpeed;
|
||||
public float mouseSens;
|
||||
public float throwStrength;
|
||||
public GameObject discharge;
|
||||
public bool grounded;
|
||||
InputAction move;
|
||||
InputAction jump;
|
||||
InputAction look;
|
||||
InputAction click;
|
||||
float camVertRot = 0f;
|
||||
bool grounded;
|
||||
Queue<GameObject> discharges;
|
||||
|
||||
void Start()
|
||||
{
|
||||
@@ -21,40 +25,98 @@ public class playerController : MonoBehaviour
|
||||
move = InputSystem.actions.FindAction("Move");
|
||||
jump = InputSystem.actions.FindAction("Jump");
|
||||
look = InputSystem.actions.FindAction("Look");
|
||||
discharges = new Queue<GameObject>();
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
Vector2 movement = move.ReadValue<Vector2>().normalized;
|
||||
Vector2 lookment = look.ReadValue<Vector2>();
|
||||
if (grounded) {
|
||||
GetComponent<Rigidbody>().linearVelocity = transform.TransformVector(new Vector3 (
|
||||
|
||||
if (grounded) MoveGrounded(movement);
|
||||
else MoveAirborne(movement);
|
||||
|
||||
MoveCamera(lookment);
|
||||
|
||||
if (InputSystem.actions.FindAction("Attack").WasPressedThisFrame())
|
||||
Throw();
|
||||
|
||||
if (InputSystem.actions.FindAction("Interact").WasPressedThisFrame())
|
||||
discharges.Dequeue().GetComponent<Discharge>().Explode();
|
||||
}
|
||||
|
||||
void MoveGrounded(Vector2 movement) {
|
||||
Rigidbody rb = GetComponent<Rigidbody>();
|
||||
|
||||
if (jump.IsPressed()) {
|
||||
Vector3 moveVelocity = transform.TransformVector (
|
||||
movement.x * moveSpeed,
|
||||
(jump.IsPressed()) ? jumpStrength : 0,
|
||||
jumpStrength,
|
||||
movement.y * moveSpeed
|
||||
));
|
||||
} else {
|
||||
GetComponent<Rigidbody>().AddForce(
|
||||
);
|
||||
Vector3 currVelocity = new Vector3 (
|
||||
rb.linearVelocity.x,
|
||||
jumpStrength,
|
||||
rb.linearVelocity.z
|
||||
);
|
||||
if (movement.Equals(Vector2.zero)) {
|
||||
rb.linearVelocity =
|
||||
transform.forward *
|
||||
currVelocity.magnitude;
|
||||
}
|
||||
rb.linearVelocity =
|
||||
moveVelocity.normalized * currVelocity.magnitude;
|
||||
return;
|
||||
}
|
||||
rb.linearVelocity = transform.TransformVector(
|
||||
movement.x * moveSpeed,
|
||||
0,
|
||||
movement.y * moveSpeed
|
||||
);
|
||||
}
|
||||
|
||||
void MoveAirborne(Vector2 movement) {
|
||||
GetComponent<Rigidbody>().AddForce(transform.TransformVector(
|
||||
movement.x * airSpeed,
|
||||
0,
|
||||
movement.y * airSpeed
|
||||
);
|
||||
));
|
||||
}
|
||||
|
||||
void MoveCamera(Vector2 lookment) {
|
||||
gameObject.transform.Rotate(0, lookment.x * mouseSens, 0);
|
||||
camVertRot -= lookment.y * mouseSens;
|
||||
camVertRot = Mathf.Clamp(camVertRot, -90f, 90f);
|
||||
foreach (Transform child in transform) {
|
||||
child.localEulerAngles = Vector3.right * camVertRot;
|
||||
camVertRot = Mathf.Clamp(camVertRot, -89f, 89f);
|
||||
transform.GetChild(0).localEulerAngles =
|
||||
Vector3.right * camVertRot;
|
||||
}
|
||||
|
||||
void Throw() {
|
||||
GameObject thrown = Instantiate(
|
||||
discharge,
|
||||
GetComponentInChildren<Transform>().position,
|
||||
Quaternion.identity
|
||||
);
|
||||
Physics.IgnoreCollision(
|
||||
GetComponent<Collider>(),
|
||||
thrown.GetComponent<Collider>()
|
||||
);
|
||||
thrown.GetComponent<Rigidbody>().linearVelocity =
|
||||
GetComponent<Rigidbody>().linearVelocity;
|
||||
thrown.GetComponent<Rigidbody>().AddForce(
|
||||
transform.GetChild(0).forward * throwStrength,
|
||||
ForceMode.VelocityChange
|
||||
);
|
||||
discharges.Enqueue(thrown);
|
||||
}
|
||||
|
||||
private bool checkgrounded(Collision col) {
|
||||
List<ContactPoint> points = new List<ContactPoint>();
|
||||
col.GetContacts(points);
|
||||
foreach (ContactPoint contactPoint in points) {
|
||||
if (contactPoint.point.y < gameObject.transform.position.y - 0.95) {
|
||||
return true;
|
||||
}
|
||||
if (contactPoint.point.y <
|
||||
gameObject.transform.position.y - 0.95
|
||||
) return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -155,6 +155,10 @@ MonoBehaviour:
|
||||
moveSpeed: 10
|
||||
jumpStrength: 3
|
||||
airSpeed: 0.5
|
||||
mouseSens: 0.3
|
||||
throwStrength: 30
|
||||
discharge: {fileID: 5537760923326018756, guid: 88547c51f293c36cf8c00d85b42f86d5, type: 3}
|
||||
grounded: 0
|
||||
--- !u!136 &179192984
|
||||
CapsuleCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -272,7 +276,7 @@ Rigidbody:
|
||||
m_UseGravity: 1
|
||||
m_IsKinematic: 0
|
||||
m_Interpolate: 0
|
||||
m_Constraints: 80
|
||||
m_Constraints: 112
|
||||
m_CollisionDetection: 1
|
||||
--- !u!43 &197508218
|
||||
Mesh:
|
||||
@@ -832,7 +836,7 @@ MeshRenderer:
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 2
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
@@ -1067,7 +1071,7 @@ Transform:
|
||||
m_GameObject: {fileID: 872307021}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -0, y: 0.094, z: 0.869}
|
||||
m_LocalPosition: {x: -0, y: 0.094, z: 0.47}
|
||||
m_LocalScale: {x: 1, y: 1.4687, z: 0.81548077}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
|
||||
154
Assets/Sphere.prefab
Normal file
154
Assets/Sphere.prefab
Normal file
@@ -0,0 +1,154 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &5537760923326018756
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2673743819048013161}
|
||||
- component: {fileID: 5091154303768981785}
|
||||
- component: {fileID: 135390491856743999}
|
||||
- component: {fileID: 2342520249982657009}
|
||||
- component: {fileID: 1913938627097006002}
|
||||
- component: {fileID: -539519356720630437}
|
||||
m_Layer: 3
|
||||
m_Name: Sphere
|
||||
m_TagString: Discharge
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &2673743819048013161
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5537760923326018756}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 3.3384235, y: 2.020582, z: 4.337}
|
||||
m_LocalScale: {x: 0.3, y: 0.3, z: 0.3}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &5091154303768981785
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5537760923326018756}
|
||||
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!23 &135390491856743999
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5537760923326018756}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!135 &2342520249982657009
|
||||
SphereCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5537760923326018756}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Radius: 0.5
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
--- !u!54 &1913938627097006002
|
||||
Rigidbody:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5537760923326018756}
|
||||
serializedVersion: 4
|
||||
m_Mass: 1
|
||||
m_Drag: 2
|
||||
m_AngularDrag: 0.05
|
||||
m_CenterOfMass: {x: 0, y: 0, z: 0}
|
||||
m_InertiaTensor: {x: 1, y: 1, z: 1}
|
||||
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ImplicitCom: 1
|
||||
m_ImplicitTensor: 1
|
||||
m_UseGravity: 1
|
||||
m_IsKinematic: 0
|
||||
m_Interpolate: 0
|
||||
m_Constraints: 0
|
||||
m_CollisionDetection: 1
|
||||
--- !u!114 &-539519356720630437
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5537760923326018756}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 78536e927bb12ab49a587868d601eddb, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
boomRadius: 10
|
||||
boomForce: 20
|
||||
fakeUp: 0
|
||||
7
Assets/Sphere.prefab.meta
Normal file
7
Assets/Sphere.prefab.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 88547c51f293c36cf8c00d85b42f86d5
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user