Commit Graph

82 Commits

Author SHA1 Message Date
Iazubi
8ee568a2f0 never let me cook again bro
what the heck am I creating...
2024-10-27 01:53:02 -07:00
Iazubi
58a60cbd0b CHANGED BACKGROUND COLOURS (SHOULD PUT THIS IN MAIN)
Finally found the background scene colours and accidentally messed up all of my preferenes oh well but the background is finally black now.
2024-10-27 01:44:06 -07:00
Iazubi
3ebf3b2022 Added GameObjects for selecting ANY chapter
You can now enter all the chapters via the corresponding buttons
2024-10-27 01:00:49 -07:00
Iazubi
67e9116a80 Merge branch 'main' into lore 2024-10-27 00:33:57 -07:00
Iazubi
77f507183d Merge pull request #9 from ProtoSharkk/mainMenu
Main menu and Lore UI
2024-10-27 00:33:21 -07:00
Iazubi
76f4ef93cd Testing Chapter 7 lore 2024-10-27 00:23:26 -07:00
Iazubi
a22699423c More lore added
title
2024-10-27 00:21:32 -07:00
6f5114b495 Attack damage scales quadratic with time until at damageStrength 2024-10-27 00:18:18 -07:00
9e55dd3fa3 Merge branch 'stab' into mainMenu 2024-10-26 23:53:46 -07:00
3dd0e0f439 Spam punish multiplier 2024-10-26 23:51:17 -07:00
Iazubi
26d66b6c72 Started Finalizing Ch. 1
title
2024-10-26 23:39:07 -07:00
de3873f590 Apply multiplier to damage strength based on attack cooldown 2024-10-26 23:32:16 -07:00
e3c8dfcfa7 Use closest point instead of center
Check if the closest point of an enemy is in range instead of checking
the center
2024-10-26 22:46:03 -07:00
4625b1c80d Merge branch 'main' into variants 2024-10-26 21:25:43 -07:00
ca280d700e Resolve merge conflicts from main menu 2024-10-26 21:25:03 -07:00
Iazubi
93f055d99e a few text changes to push for now 2024-10-26 20:11:42 -07:00
Iazubi
a37a025a3a Starting to Work on Ch.1
Added some audio stuffs too
2024-10-26 19:58:13 -07:00
Iazubi
d702f87613 Added OST
Also fixed alignment of Prequel lore
2024-10-26 19:33:06 -07:00
ab3d8bddeb Merge branch 'main' into variants 2024-10-26 18:30:19 -07:00
c46ff21b7e Fix screen scaling in prequel 2024-10-26 18:18:17 -07:00
Iazubi
93ce0ad656 ADDED BUILD SCENES FOR LORE
The project now knows there are lots of new scenes
2024-10-26 17:02:33 -07:00
Iazubi
fbacdc7592 Added Blank Chapters for Lore
The Chapters are Empty Scenes For Now
2024-10-26 02:58:22 -07:00
Iazubi
6398bfd736 Added Music to all sections of game
no lore inserted yet
2024-10-26 02:55:43 -07:00
Iazubi
aeb6571372 Added the 8 lore buttons
Same as title
2024-10-26 02:22:12 -07:00
Iazubi
cb36c7d9c0 Increased Attack base range to 2 for testing and commented out ratbot null thing 2024-10-26 01:23:56 -07:00
Iazubi
8d5e7c1a18 Finished Main Menu (not lore)
Main Menu works properly and Smoothly transitions into the lore or main game.
2024-10-25 18:17:09 -07:00
Iazubi
b555a98c8c Added Test Main Menu Music
Music Addition
2024-10-25 17:52:27 -07:00
Iazubi
4d667a2e5f added audio folder and renamed C# Scripts to Scripts C#
hi
2024-10-25 17:33:47 -07:00
Iazubi
3b08467326 Transition from Lore to Main and vice versa
Bottom left buttons transitions to the lore page and vice versa
2024-10-25 17:06:20 -07:00
Iazubi
6288257854 Added Lore Page Scene
no desc needed
2024-10-25 16:36:57 -07:00
Iazubi
1c43a1cb20 Slight UI movements 2024-10-25 16:24:17 -07:00
Iazubi
33120cb9aa Background + Buttons
Added Background Image to Main Menu and added Buttons to enter or leave the game.
2024-10-25 14:52:32 -07:00
f21ed7fc19 Pretty sure swinging works as intended now 2024-10-25 14:21:06 -07:00
3c07d91ec8 Swing in correct direction 2024-10-25 14:03:41 -07:00
18b5d96b79 Attack uses OverlapCastAll instead of CircleCastAll
Swing is more accurate now
2024-10-25 13:24:47 -07:00
2f8fbe8ce7 Move indicators below shop 2024-10-25 13:09:23 -07:00
Iazubi
a0e64256ef Pressing Save on Unity
I didn't press save on unity by accident because we all had to go but hopefully this is the right changes Paul 😭
2024-10-23 23:49:17 -07:00
Iazubi
0a4d0e9c86 Organization of Game Files
Created folder for C# files, player, and enemy so it's a little cleaner...
2024-10-23 17:28:44 -07:00
9494eb1e34 Rebalance movement speeds 2024-10-22 19:11:55 -07:00
3bec4ee221 Improve attack cooldown and attack distance indicators 2024-10-22 18:11:03 -07:00
4c518e9c55 Rework movement system to use deltaTime and GetAxisRaw 2024-10-22 17:56:20 -07:00
f844d05ed5 Fix shop not closing on buy item 2024-10-22 17:33:24 -07:00
9ac56da613 Replace if ladders with switches and enums, shop easier to edit 2024-10-22 16:28:25 -07:00
5eb0da7503 Distance indicator fades out instead of disappearing 2024-10-22 13:20:38 -07:00
40801e4df5 Spawn distance indicator on attack, destroy after 0.5s 2024-10-22 13:09:57 -07:00
175dbbe7c5 Distance indicator is mostly accurate with a 2.8x scale multiplier 2024-10-22 13:02:35 -07:00
80e63019ed Rework attack to properly use swingRange and swingDistance 2024-10-22 12:47:43 -07:00
374355c291 Distance indicator size proportional to swingDistance (still not correct) 2024-10-22 01:47:16 -07:00
23bab7a3e1 Distance indicator prefab and script
White circle with radius player.swingDistance
2024-10-22 01:17:02 -07:00
c196ad0e3a Add range indicator png 2024-10-22 01:07:36 -07:00