Iazubi
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58a60cbd0b
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CHANGED BACKGROUND COLOURS (SHOULD PUT THIS IN MAIN)
Finally found the background scene colours and accidentally messed up all of my preferenes oh well but the background is finally black now.
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2024-10-27 01:44:06 -07:00 |
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Iazubi
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3ebf3b2022
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Added GameObjects for selecting ANY chapter
You can now enter all the chapters via the corresponding buttons
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2024-10-27 01:00:49 -07:00 |
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Iazubi
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67e9116a80
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Merge branch 'main' into lore
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2024-10-27 00:33:57 -07:00 |
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Iazubi
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77f507183d
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Merge pull request #9 from ProtoSharkk/mainMenu
Main menu and Lore UI
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2024-10-27 00:33:21 -07:00 |
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Iazubi
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76f4ef93cd
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Testing Chapter 7 lore
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2024-10-27 00:23:26 -07:00 |
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Iazubi
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a22699423c
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More lore added
title
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2024-10-27 00:21:32 -07:00 |
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6f5114b495
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Attack damage scales quadratic with time until at damageStrength
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2024-10-27 00:18:18 -07:00 |
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9e55dd3fa3
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Merge branch 'stab' into mainMenu
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2024-10-26 23:53:46 -07:00 |
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3dd0e0f439
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Spam punish multiplier
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2024-10-26 23:51:17 -07:00 |
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Iazubi
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26d66b6c72
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Started Finalizing Ch. 1
title
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2024-10-26 23:39:07 -07:00 |
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de3873f590
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Apply multiplier to damage strength based on attack cooldown
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2024-10-26 23:32:16 -07:00 |
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e3c8dfcfa7
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Use closest point instead of center
Check if the closest point of an enemy is in range instead of checking
the center
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2024-10-26 22:46:03 -07:00 |
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4625b1c80d
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Merge branch 'main' into variants
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2024-10-26 21:25:43 -07:00 |
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ca280d700e
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Resolve merge conflicts from main menu
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2024-10-26 21:25:03 -07:00 |
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Iazubi
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93f055d99e
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a few text changes to push for now
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2024-10-26 20:11:42 -07:00 |
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Iazubi
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a37a025a3a
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Starting to Work on Ch.1
Added some audio stuffs too
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2024-10-26 19:58:13 -07:00 |
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Iazubi
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d702f87613
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Added OST
Also fixed alignment of Prequel lore
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2024-10-26 19:33:06 -07:00 |
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ab3d8bddeb
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Merge branch 'main' into variants
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2024-10-26 18:30:19 -07:00 |
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c46ff21b7e
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Fix screen scaling in prequel
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2024-10-26 18:18:17 -07:00 |
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Iazubi
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93ce0ad656
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ADDED BUILD SCENES FOR LORE
The project now knows there are lots of new scenes
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2024-10-26 17:02:33 -07:00 |
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Iazubi
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fbacdc7592
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Added Blank Chapters for Lore
The Chapters are Empty Scenes For Now
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2024-10-26 02:58:22 -07:00 |
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Iazubi
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6398bfd736
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Added Music to all sections of game
no lore inserted yet
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2024-10-26 02:55:43 -07:00 |
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Iazubi
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aeb6571372
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Added the 8 lore buttons
Same as title
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2024-10-26 02:22:12 -07:00 |
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Iazubi
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cb36c7d9c0
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Increased Attack base range to 2 for testing and commented out ratbot null thing
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2024-10-26 01:23:56 -07:00 |
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Iazubi
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8d5e7c1a18
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Finished Main Menu (not lore)
Main Menu works properly and Smoothly transitions into the lore or main game.
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2024-10-25 18:17:09 -07:00 |
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Iazubi
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b555a98c8c
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Added Test Main Menu Music
Music Addition
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2024-10-25 17:52:27 -07:00 |
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Iazubi
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4d667a2e5f
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added audio folder and renamed C# Scripts to Scripts C#
hi
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2024-10-25 17:33:47 -07:00 |
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Iazubi
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3b08467326
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Transition from Lore to Main and vice versa
Bottom left buttons transitions to the lore page and vice versa
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2024-10-25 17:06:20 -07:00 |
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Iazubi
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6288257854
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Added Lore Page Scene
no desc needed
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2024-10-25 16:36:57 -07:00 |
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Iazubi
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1c43a1cb20
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Slight UI movements
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2024-10-25 16:24:17 -07:00 |
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Iazubi
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33120cb9aa
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Background + Buttons
Added Background Image to Main Menu and added Buttons to enter or leave the game.
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2024-10-25 14:52:32 -07:00 |
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f21ed7fc19
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Pretty sure swinging works as intended now
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2024-10-25 14:21:06 -07:00 |
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3c07d91ec8
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Swing in correct direction
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2024-10-25 14:03:41 -07:00 |
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18b5d96b79
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Attack uses OverlapCastAll instead of CircleCastAll
Swing is more accurate now
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2024-10-25 13:24:47 -07:00 |
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2f8fbe8ce7
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Move indicators below shop
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2024-10-25 13:09:23 -07:00 |
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Iazubi
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a0e64256ef
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Pressing Save on Unity
I didn't press save on unity by accident because we all had to go but hopefully this is the right changes Paul 😭
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2024-10-23 23:49:17 -07:00 |
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Iazubi
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0a4d0e9c86
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Organization of Game Files
Created folder for C# files, player, and enemy so it's a little cleaner...
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2024-10-23 17:28:44 -07:00 |
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9494eb1e34
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Rebalance movement speeds
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2024-10-22 19:11:55 -07:00 |
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3bec4ee221
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Improve attack cooldown and attack distance indicators
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2024-10-22 18:11:03 -07:00 |
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4c518e9c55
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Rework movement system to use deltaTime and GetAxisRaw
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2024-10-22 17:56:20 -07:00 |
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f844d05ed5
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Fix shop not closing on buy item
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2024-10-22 17:33:24 -07:00 |
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9ac56da613
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Replace if ladders with switches and enums, shop easier to edit
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2024-10-22 16:28:25 -07:00 |
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5eb0da7503
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Distance indicator fades out instead of disappearing
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2024-10-22 13:20:38 -07:00 |
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40801e4df5
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Spawn distance indicator on attack, destroy after 0.5s
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2024-10-22 13:09:57 -07:00 |
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175dbbe7c5
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Distance indicator is mostly accurate with a 2.8x scale multiplier
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2024-10-22 13:02:35 -07:00 |
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80e63019ed
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Rework attack to properly use swingRange and swingDistance
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2024-10-22 12:47:43 -07:00 |
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374355c291
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Distance indicator size proportional to swingDistance (still not correct)
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2024-10-22 01:47:16 -07:00 |
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23bab7a3e1
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Distance indicator prefab and script
White circle with radius player.swingDistance
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2024-10-22 01:17:02 -07:00 |
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c196ad0e3a
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Add range indicator png
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2024-10-22 01:07:36 -07:00 |
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7be8e90d2a
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Improve dash feel/balance and fix z order
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2024-10-22 00:22:05 -07:00 |
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