Improve attack cooldown and attack distance indicators
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@@ -16,7 +16,7 @@ public class DistanceIndicator : MonoBehaviour
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}
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void Update() {
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sprite.color = new Color (1F, 1F, 1F, 0.5F-(Time.fixedTime-timeCreated));
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sprite.color = new Color (0F, 0F, 0F, 0.5F-(Time.fixedTime-timeCreated));
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}
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IEnumerator KillMyself() {
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