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chlorospingus 9c29e86c2c Initial commit 2026-04-29 20:05:58 -07:00
49 changed files with 238 additions and 43596 deletions
-43
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import QtQuick
import QtQuick.Effects
import QtQuick.Shapes
Shape {
id: background
preferredRendererType: Shape.CurveRenderer
required property var color
required property var radius
ShapePath {
strokeWidth: 0
fillColor: color
startX: 0
startY: 0
PathArc {
x: radius; y: Math.min(radius, background.height/2)
radiusX: radius; radiusY: y
direction: PathArc.Clockwise
}
PathLine { x: radius; y: background.height - Math.min(radius, background.height/2) }
PathArc {
x: radius * 2; y: background.height
radiusX: radius; radiusY: Math.min(radius, background.height/2)
direction: PathArc.Counterclockwise
}
PathLine { x: background.width - radius * 2; y: background.height }
PathArc {
x: background.width - radius; y: background.height - Math.min(radius, background.height/2)
radiusX: radius; radiusY: Math.min(radius, background.height/2)
direction: PathArc.Counterclockwise
}
PathLine { x: background.width - radius; y: Math.min(radius, background.height/2) }
PathArc {
x: background.width; y: 0
radiusX: radius; radiusY: Math.min(radius, background.height/2)
direction: PathArc.Clockwise
}
}
layer.enabled: true
layer.effect: MultiEffect {
shadowEnabled: true
}
}
-67
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import Quickshell
import Quickshell.Wayland
import Quickshell.Widgets
import Quickshell.Io
import QtQuick
import QtQuick.Effects
PanelWindow {
id: root
visible: false
anchors {
left: true
bottom: true
}
implicitHeight: 540
implicitWidth: 540
color: "transparent"
IpcHandler {
target: "boateye"
function open() {root.visible = true}
function close() {root.visible = false}
}
RectangularShadow {
anchors.fill: wrapper
radius: wrapper.radius
blur: 10
spread: 2
}
ClippingRectangle {
color: "#181818"
anchors {
left: parent.left
bottom: parent.bottom
margins: 12
}
width: 500
height: 500
id: wrapper
radius: 12
Item {
anchors.fill: parent
ScreencopyView {
width: Quickshell.screens[0].width
height: Quickshell.screens[0].height
live: true
captureSource: Quickshell.screens[0]
x: -1292
y: -450
}
transform: Scale {
origin {
x: width/2
y: height/2
}
xScale: 15
yScale: 10
}
}
Image {
anchors.fill: parent
source: "/home/spingus/Pictures/boateye.png"
}
}
}
+235
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GNU AFFERO GENERAL PUBLIC LICENSE
Version 3, 19 November 2007
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed.
Preamble
The GNU Affero General Public License is a free, copyleft license for software and other kinds of works, specifically designed to ensure cooperation with the community in the case of network server software.
The licenses for most software and other practical works are designed to take away your freedom to share and change the works. By contrast, our General Public Licenses are intended to guarantee your freedom to share and change all versions of a program--to make sure it remains free software for all its users.
When we speak of free software, we are referring to freedom, not price. Our General Public Licenses are designed to make sure that you have the freedom to distribute copies of free software (and charge for them if you wish), that you receive source code or can get it if you want it, that you can change the software or use pieces of it in new free programs, and that you know you can do these things.
Developers that use our General Public Licenses protect your rights with two steps: (1) assert copyright on the software, and (2) offer you this License which gives you legal permission to copy, distribute and/or modify the software.
A secondary benefit of defending all users' freedom is that improvements made in alternate versions of the program, if they receive widespread use, become available for other developers to incorporate. Many developers of free software are heartened and encouraged by the resulting cooperation. However, in the case of software used on network servers, this result may fail to come about. The GNU General Public License permits making a modified version and letting the public access it on a server without ever releasing its source code to the public.
The GNU Affero General Public License is designed specifically to ensure that, in such cases, the modified source code becomes available to the community. It requires the operator of a network server to provide the source code of the modified version running there to the users of that server. Therefore, public use of a modified version, on a publicly accessible server, gives the public access to the source code of the modified version.
An older license, called the Affero General Public License and published by Affero, was designed to accomplish similar goals. This is a different license, not a version of the Affero GPL, but Affero has released a new version of the Affero GPL which permits relicensing under this license.
The precise terms and conditions for copying, distribution and modification follow.
TERMS AND CONDITIONS
0. Definitions.
"This License" refers to version 3 of the GNU Affero General Public License.
"Copyright" also means copyright-like laws that apply to other kinds of works, such as semiconductor masks.
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7. Additional Terms.
"Additional permissions" are terms that supplement the terms of this License by making exceptions from one or more of its conditions. Additional permissions that are applicable to the entire Program shall be treated as though they were included in this License, to the extent that they are valid under applicable law. If additional permissions apply only to part of the Program, that part may be used separately under those permissions, but the entire Program remains governed by this License without regard to the additional permissions.
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a) Disclaiming warranty or limiting liability differently from the terms of sections 15 and 16 of this License; or
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A contributor's "essential patent claims" are all patent claims owned or controlled by the contributor, whether already acquired or hereafter acquired, that would be infringed by some manner, permitted by this License, of making, using, or selling its contributor version, but do not include claims that would be infringed only as a consequence of further modification of the contributor version. For purposes of this definition, "control" includes the right to grant patent sublicenses in a manner consistent with the requirements of this License.
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If you convey a covered work, knowingly relying on a patent license, and the Corresponding Source of the work is not available for anyone to copy, free of charge and under the terms of this License, through a publicly available network server or other readily accessible means, then you must either (1) cause the Corresponding Source to be so available, or (2) arrange to deprive yourself of the benefit of the patent license for this particular work, or (3) arrange, in a manner consistent with the requirements of this License, to extend the patent
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If, pursuant to or in connection with a single transaction or arrangement, you convey, or propagate by procuring conveyance of, a covered work, and grant a patent license to some of the parties receiving the covered work authorizing them to use, propagate, modify or convey a specific copy of the covered work, then the patent license you grant is automatically extended to all recipients of the covered work and works based on it.
A patent license is "discriminatory" if it does not include within the scope of its coverage, prohibits the exercise of, or is conditioned on the non-exercise of one or more of the rights that are specifically granted under this License. You may not convey a covered work if you are a party to an arrangement with a third party that is in the business of distributing software, under which you make payment to the third party based on the extent of your activity of conveying the work, and under which the third party grants, to any of the parties who would receive the covered work from you, a discriminatory patent license (a) in connection with copies of the covered work conveyed by you (or copies made from those copies), or (b) primarily for and in connection with specific products or compilations that contain the covered work, unless you entered into that arrangement, or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting any implied license or other defenses to infringement that may otherwise be available to you under applicable patent law.
12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or otherwise) that contradict the conditions of this License, they do not excuse you from the conditions of this License. If you cannot convey a covered work so as to satisfy simultaneously your obligations under this License and any other pertinent obligations, then as a consequence you may
not convey it at all. For example, if you agree to terms that obligate you to collect a royalty for further conveying from those to whom you convey the Program, the only way you could satisfy both those terms and this License would be to refrain entirely from conveying the Program.
13. Remote Network Interaction; Use with the GNU General Public License.
Notwithstanding any other provision of this License, if you modify the Program, your modified version must prominently offer all users interacting with it remotely through a computer network (if your version supports such interaction) an opportunity to receive the Corresponding Source of your version by providing access to the Corresponding Source from a network server at no charge, through some standard or customary means of facilitating copying of software. This Corresponding Source shall include the Corresponding Source for any work covered by version 3 of the GNU General Public License that is incorporated pursuant to the following paragraph.
Notwithstanding any other provision of this License, you have permission to link or combine any covered work with a work licensed under version 3 of the GNU General Public License into a single combined work, and to convey the resulting work. The terms of this License will continue to apply to the part which is the covered work, but the work with which it is combined will remain governed by version 3 of the GNU General Public License.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of the GNU Affero General Public License from time to time. Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or concerns.
Each version is given a distinguishing version number. If the Program specifies that a certain numbered version of the GNU Affero General Public License "or any later version" applies to it, you have the option of following the terms and conditions either of that numbered version or of any later version published by the Free Software Foundation. If the Program does not specify a version number of the GNU Affero General Public License, you may choose any version ever published by the Free Software Foundation.
If the Program specifies that a proxy can decide which future versions of the GNU Affero General Public License can be used, that proxy's public statement of acceptance of a version permanently authorizes you to choose that version for the Program.
Later license versions may give you additional or different permissions. However, no additional obligations are imposed on any author or copyright holder as a result of your choosing to follow a later version.
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THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided above cannot be given local legal effect according to their terms, reviewing courts shall apply local law that most closely approximates an absolute waiver of all civil liability in connection with the Program, unless a warranty or assumption of liability accompanies a copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest possible use to the public, the best way to achieve this is to make it free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest to attach them to the start of each source file to most effectively state the exclusion of warranty; and each file should have at least the "copyright" line and a pointer to where the full notice is found.
darkshell
Copyright (C) 2026 chlorospingus
This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License along with this program. If not, see <http://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If your software can interact with users remotely through a computer network, you should also make sure that it provides a way for users to get its source. For example, if your program is a web application, its interface could display a "Source" link that leads users to an archive of the code. There are many ways you could offer source, and different solutions will be better for different programs; see section 13 for the specific requirements.
You should also get your employer (if you work as a programmer) or school, if any, to sign a "copyright disclaimer" for the program, if necessary. For more information on this, and how to apply and follow the GNU AGPL, see <http://www.gnu.org/licenses/>.
-151
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@@ -1,151 +0,0 @@
import Quickshell
import Quickshell.Wayland
import Quickshell.Widgets
import Quickshell.Io
import Quickshell.Services.Pam
import QtQuick
import QtQuick.Controls
import QtQuick.Effects
WlSessionLock {
id: lock
locked: false
required property bool animate
WlSessionLockSurface {
id: surface
color: "transparent"
Rectangle {
id: content
anchors.fill: parent
opacity: !lock.animate || capture.ready
color: "#141414"
Rectangle {
anchors {
bottom: parent.bottom
horizontalCenter: parent.horizontalCenter
bottomMargin: surface.height/6 - this.height/2
}
width: 300
height: 40
radius: height/2
color: "#222222"
TextInput {
id: input
x: (parent.width - this.width)/2
Behavior on x { NumberAnimation {
duration: 300
easing.type: Easing.OutQuint
}}
anchors.verticalCenter: parent.verticalCenter
focus: true
color: "white"
font.pixelSize: 20
echoMode: TextInput.Password
cursorDelegate: Item {}
Keys.onReturnPressed: pam.start()
}
Text {
anchors {
horizontalCenter: parent.horizontalCenter
top: parent.bottom
topMargin: 10
}
color: "white"
font.pixelSize: 14
text: pam.message
}
}
}
ClippingRectangle {
anchors.fill: parent
color: "white"
opacity: lock.animate
radius: 0
RectangularShadow {
anchors.fill: parent
spread: 2
blur: 10
}
ScreencopyView {
id: capture
anchors.fill: parent
captureSource: surface.screen
readonly property bool ready: {
lock.animate &&
lock.secure &&
capture.hasContent
}
Connections {
target: lock
function onLockedChanged() {capture.captureFrame()}
}
}
transform: Scale {
origin { x: width/2; y: height/2 }
xScale: 1
yScale: xScale
NumberAnimation on xScale {
running: capture.ready
to: 0.80
duration: 800
easing.type: Easing.InQuint
}
NumberAnimation on xScale {
id: exit
running: false
from: 0.8
to: 1
duration: 800
easing.type: Easing.OutQuint
onStarted: {
capture.parent.visible = true
}
onFinished: lock.locked = false
}
}
SequentialAnimation on opacity {
running: capture.ready
PauseAnimation {duration: 500}
NumberAnimation {
duration: 300
to: 0
}
}
NumberAnimation on opacity {
duration: 300
running: exit.running
from: 0
to: 1
}
NumberAnimation on radius {
running: capture.ready
duration: 800
to: 32
}
NumberAnimation on radius {
running: exit.running
to: 0
duration: 800
}
}
PamContext {
id: pam
config: "pam.conf"
configDirectory: "."
onPamMessage: if (this.responseRequired) this.respond(input.text)
onCompleted: result => {
switch (result) {
case PamResult.Success:
exit.start()
break;
case PamResult.Failed:
case PamResult.Error:
case PamResult.MaxTries:
input.clear()
fail.start();
break;
}}
}
}
}
-158
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@@ -1,158 +0,0 @@
import QtQuick
import QtQuick.Shapes
import Quickshell.Services.UPower
Column {
anchors {
top: parent.top
horizontalCenter: parent.horizontalCenter
}
width: Math.max(childrenRect.width, 300)
height: childrenRect.height
anchors.topMargin: 6
Rectangle {
radius: 12
height: 40
anchors.left: parent.left
anchors.right: parent.right
anchors.margins: 6
color: "#111"
Rectangle {
color: "white"
width: (parent.width - anchors.margins * 2)/3
anchors.top: parent.top
anchors.bottom: parent.bottom
anchors.margins: 4
x: PowerProfiles.profile * width + anchors.margins
Behavior on x {NumberAnimation {duration: 300; easing.type: Easing.OutQuint}}
radius: 8
}
Row {
id: profilesRow
anchors.verticalCenter: parent.verticalCenter
anchors.left: parent.left
anchors.right: parent.right
anchors.margins: 4
component Profile: Rectangle {
id: profile
color: "transparent"
required property var powerProfile
width: parent.width/3
height: 40
Text {
parent: profile
anchors.centerIn: parent
text: PowerProfile.toString(powerProfile)
color: PowerProfiles.profile === powerProfile ? "black" : "white"
Behavior on color { ColorAnimation {duration: 50}}
}
TapHandler {onTapped: PowerProfiles.profile = powerProfile}
}
Profile {powerProfile: PowerProfile.PowerSaver}
Profile {powerProfile: PowerProfile.Balanced}
Profile {powerProfile: PowerProfile.Performance}
}
}
Repeater {
model: UPower.devices.values.filter(dev => dev.model)
delegate: Row {
spacing: 6
Shape {
id: meter
anchors.verticalCenter: parent.verticalCenter
width: 120
height: 120
preferredRendererType: Shape.CurveRenderer
ShapePath {
fillColor: "transparent"
strokeColor: "#444"
strokeWidth: 6
capStyle: ShapePath.RoundCap
PathAngleArc {
centerX: meter.width/2
centerY: meter.height/2
moveToStart: true
radiusX: meter.width/2 - 12
radiusY: meter.height/2 - 12
startAngle: 90
sweepAngle: 270
}
}
ShapePath {
fillColor: "transparent"
strokeColor: "white"
strokeWidth: 6
capStyle: ShapePath.RoundCap
PathAngleArc {
centerX: meter.width/2
centerY: meter.height/2
moveToStart: true
radiusX: meter.width/2 - 12
radiusY: meter.height/2 - 12
startAngle: 90
sweepAngle: modelData.percentage * 270
}
}
Text {
anchors.centerIn: parent
font.pixelSize: 20
color: "white"
text: Math.round(modelData.percentage * 100) + "%"
}
}
Column {
anchors.verticalCenter: parent.verticalCenter
spacing: 6
Text {
x: 4
text: UPowerDeviceType.toString(modelData.type)
font.pixelSize: 20
color: "white"
}
Row {
spacing: 6
component InfoCard: Rectangle {
id: card
required property var data
required property var label
color: "#111"
height: 60
width: 100
radius: 12
Column {
parent: card
anchors.centerIn: parent
Text {
anchors.horizontalCenter: parent.horizontalCenter
color: "white"
font.pixelSize: 16
text: card.data
}
Text {
anchors.horizontalCenter: parent.horizontalCenter
color: "#aaa"
text: card.label
font.pixelSize: 12
}
}
}
InfoCard {
data: modelData.changeRate + "W"
label: UPowerDeviceState.toString(modelData.state)
}
InfoCard {
property int time: (modelData.timeToEmpty ? modelData.timeToEmpty : modelData.timeToFull)
data: `${Math.floor(time / 60 / 60)}H ${Math.floor((time / 60) % 60)}M`
label: modelData.timeToEmpty ? "to empty" : "to full"
}
InfoCard {
data: Math.round(modelData.healthPercentage) + "%"
label: "healthy"
}
Item {width: 6; height: 1}
}
}
}
}
Item {width: 1; height: 6}
}
-156
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@@ -1,156 +0,0 @@
import Quickshell
import Quickshell.Io
import Quickshell.Hyprland
import QtQuick
import qs.Services
import qs.Widgets as Widgets
Column {
anchors {
top: parent.top
horizontalCenter: parent.horizontalCenter
margins: 6
}
width: 300
height: childrenRect.height + anchors.margins * 2
spacing: 6
Item {
visible: Brightess.monitors[0]
anchors {
left: parent.left
right: parent.right
margins: 12
}
width: childrenRect.width
height: children[1].height
Image {
anchors {
left: parent.left
verticalCenter: parent.verticalCenter
verticalCenterOffset: 1
}
width: 24
height: width
sourceSize {width: width; height: height}
source: Quickshell.iconPath("brightnesssettings")
}
Text {
anchors {
top: parent.top
left: parent.children[0].right
leftMargin: 6
}
font.pixelSize: 16
color: "white"
text: "Display brightness"
}
}
Widgets.Slider {
visible: Brightness.monitors[0]
anchors {
left: parent.left
right: parent.right
margins: 12
}
height: 24
value: Brightness.monitors[0].value / Brightness.monitors[0].max
onMoved: {
Brightness.monitors[0].set(Math.round(Brightness.monitors[0].max * position))
}
}
component ToggleButton: Item {
id: toggleButton
anchors {
left: parent.left
right: parent.right
margins: 12
}
height: children[0].height
property bool active: false
property var text
Text {
anchors {
left: parent.left
verticalCenter: parent.verticalCenter
}
height: 24
font.pixelSize: 14
color: "white"
text: toggleButton.text
}
Rectangle {
anchors {
right: parent.right
verticalCenter: parent.verticalCenter
rightMargin: (24 - width)/2 + (36-24)/2
}
radius: height/2
color: parent.active ? "white" : "#00ffffff"
height: 10
width: parent.active ? 36 : 24
border.width: parent.active ? height/2 : 2
border.color: "white"
Behavior on width {NumberAnimation { duration: 150; easing.type: Easing.OutCubic }}
Behavior on border.width {NumberAnimation { duration: 150; easing.type: Easing.OutCubic }}
}
}
ToggleButton {
id: sunsetToggle
text: "Night Light"
Process {
running: true
command: [ "pgrep", "-x", "sunset" ]
onExited: (exitCode) => {if (!exitCode) sunsetToggle.active = true}
}
TapHandler {
property var idleProc: Process {command: ["hyprsunset"]}
property var idleKill: Process {command: ["pkill", "-x", "hyprsunset"]}
onTapped: {
parent.active = !parent.active
if (parent.active)
idleProc.startDetached()
else
idleKill.startDetached()
}
}
}
ToggleButton {
id: idleToggle
text: "Idle Timer"
Process {
running: true
command: [ "pgrep", "-x", "hypridle" ]
onExited: (exitCode) => {if (!exitCode) idleToggle.active = true}
}
TapHandler {
property var idleProc: Process {command: ["hypridle"]}
property var idleKill: Process {command: ["pkill", "-x", "hypridle"]}
onTapped: {
parent.active = !parent.active
if (parent.active)
idleProc.startDetached()
else
idleKill.startDetached()
}
}
}
ToggleButton {
id: dpmsToggle
text: "Display"
active: true
TapHandler {
property var resetTimer: Timer {
interval: 500
running: false
repeat: false
onTriggered: dpmsToggle.active = true
}
onTapped: {
dpmsToggle.active = false;
Hyprland.dispatch("dpms off");
resetTimer.start();
root.close();
}
}
}
}
-177
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@@ -1,177 +0,0 @@
import Quickshell
import Quickshell.Io
import Quickshell.Wayland
import QtQuick
import QtQuick.Effects
import "../emojis.mjs" as Emojis
Item {
height: currentItems.length ? 180 : 60
width: 700
property var show: input.text.length
property var currentItems: {
if (input.text.length === 0 || input.text === ":") {
return []
}
const searchEmojis = (input.text[0] === ':')
const items = searchEmojis
? Emojis.emojis.emojis
: Array.from(DesktopEntries.applications.values)
for (let item of items) {
item.searchPos = item.name.toLowerCase().search(input.text.slice(searchEmojis))
}
return items
.filter(item => item.searchPos !== -1)
.sort((a, b) => a.searchPos - b.searchPos)
}
function clear() { input.text = "" }
anchors {
top: parent.top
horizontalCenter: parent.horizontalCenter
}
Rectangle {
anchors {
top: parent.top
left: parent.left
right: parent.right
margins: 6
}
height: 48
color: "#111"
radius: 10
TextInput {
id: input
anchors.verticalCenter: parent.verticalCenter
x: parent.width/2 - this.width/2
Behavior on x {NumberAnimation {duration: 300; easing.type: Easing.OutQuint}}
focus: true
font.pixelSize: 20
color: "white"
cursorDelegate: Item {}
onCursorPositionChanged: cursorPosition = text.length
Keys.onPressed: (event) => { switch (event.key) {
case Qt.Key_Return:
list.currentItem.execute();
root.close();
break;
case Qt.Key_Right:
list.incrementCurrentIndex();
break;
case Qt.Key_Left:
list.decrementCurrentIndex();
break;
case Qt.Key_Backspace:
// If control is held when backspace is pressed
console.log((event.modifiers & 0x4000000).toString(16))
if (event.modifiers & 0x4000000) {
input.text = ""
}
break;
}}
}
}
ListView {
id: list
anchors {
top: input.parent.bottom
left: parent.left
right: parent.right
margins: 6
}
height: 114
highlightFollowsCurrentItem: true
onCurrentIndexChanged: background.indexChanged()
orientation: ListView.Horizontal
spacing: 6
add: Transition { NumberAnimation {
property: "opacity"
from: 0
to: 1
duration: 150
}}
remove: Transition { NumberAnimation {
property: "opacity"
from: 1
to: 0
duration: 150
}}
displaced: Transition {
NumberAnimation {
property: "x"
duration: 300
easing.type: Easing.OutQuint
}
NumberAnimation {
property: "opacity"
to: 1
duration: 150
}
}
model: ScriptModel {values: currentItems.slice(0, 5)}
delegate: Rectangle {
id: item
anchors {
top: parent?.top
bottom: parent?.bottom
}
width: (700 - 6*6)/5
radius: 10
color: "#20181818"
ListView.onIsCurrentItemChanged: ListView.isCurrentItem ? selectAnim.start() : deselectAnim.start()
property var selectAnim: ColorAnimation {
target: item
property: "color"
to: "#10ffffff"
duration: 200
easing.type: Easing.OutQuint
}
property var deselectAnim: ColorAnimation {
target: item
onStarted: selectAnim.stop()
property: "color"
to: "#00181818"
duration: 200
easing.type: Easing.InQuint
}
function execute() {
modelData.emoji
? Quickshell.clipboardText = modelData.emoji
: modelData.execute()
}
Column {
anchors {
left: parent.left
right: parent.right
verticalCenter: parent.verticalCenter
}
Image {
visible: !modelData.emoji
anchors.horizontalCenter: parent.horizontalCenter
width: 64
height: width
source: Quickshell.iconPath(modelData.icon, "application-default")
}
Text {
anchors.horizontalCenter: parent.horizontalCenter
font.pixelSize: 64
text: modelData.emoji ?? ""
}
Text {
anchors {
left: parent.left
right: parent.right
}
width: parent.width - 12
text: modelData.name
color: "white"
font.pixelSize: 16
horizontalAlignment: Text.AlignHCenter
elide: Text.ElideRight
}
}
}
}
}
-233
View File
@@ -1,233 +0,0 @@
import QtQuick
import QtQuick.Shapes
import Quickshell
import Quickshell.Widgets
import Quickshell.Services.Mpris
import Quickshell.Services.Notifications
import "../Widgets" as Widgets
Item {
anchors {
top: parent.top
horizontalCenter: parent.horizontalCenter
}
width: childrenRect.width + 12
height: childrenRect.height + 12
Row {
spacing: 6
x: 6
y: 6
Rectangle {
width: 400
height: 300
color: "#111"
radius: 10
Column {
anchors.centerIn: parent
spacing: 2
opacity: !notifServer.trackedNotifications.values.length
Behavior on opacity {NumberAnimation {duration: 150}}
Image {
anchors.horizontalCenter: parent.horizontalCenter
source: Quickshell.shellPath("assets/notif.svg")
width: 24
height: 24
sourceSize {width: width; height: height}
opacity: 0.5
}
Text {
anchors.horizontalCenter: parent.horizontalCenter
color: "#888"
text: "No notifications"
}
}
ListView {
anchors.fill: parent
anchors.leftMargin: 4
anchors.rightMargin: anchors.leftMargin
clip: true
spacing: 4
add: Transition {NumberAnimation {
property: "opacity"
from: 0
to: 1
duration: 150
}}
remove: Transition {NumberAnimation {
property: "opacity"
from: 1
to: 0
duration: 150
}}
displaced: Transition {NumberAnimation {
property: "y"
duration: 300
}}
header: Item {height: 4; width: 1}
model: Array.from(notifServer.trackedNotifications.values)
delegate: Widgets.Notification {
color: "#181818"
}
}
}
Item {
id: player
property var modelData: Mpris.players.values[0]
height: 300
width: 250
Column {
anchors.centerIn: parent
spacing: 2
opacity: !Mpris.players.values.length
Behavior on opacity {NumberAnimation {duration: 150}}
Image {
anchors.horizontalCenter: parent.horizontalCenter
source: Quickshell.shellPath("assets/player-symbolic.svg")
width: 24
height: 24
sourceSize {width: width; height: height}
opacity: 0.5
}
Text {
anchors.horizontalCenter: parent.horizontalCenter
color: "#888"
text: "Nothing playing"
}
}
Column {
anchors {
left: parent.left
right: parent.right
verticalCenter: parent.verticalCenter
margins: 6
}
opacity: Mpris.players.values.length
Behavior on opacity {NumberAnimation {duration: 150}}
Shape {
id: progressShape
anchors.horizontalCenter: parent.horizontalCenter
width: 160
height: width
property var strokeWidth: 6
preferredRendererType: Shape.CurveRenderer
ShapePath {
capStyle: ShapePath.RoundCap
strokeColor: "#444"
fillColor: "transparent"
strokeWidth: progressShape.strokeWidth
PathAngleArc {
moveToStart: true
radiusX: (progressShape.width-progressShape.strokeWidth)/2
radiusY: (progressShape.height-progressShape.strokeWidth)/2
centerX: progressShape.width/2
centerY: progressShape.height/2
startAngle: 90 + 20
sweepAngle: 360 - 40
}
}
ShapePath {
capStyle: ShapePath.RoundCap
strokeColor: "white"
fillColor: "transparent"
strokeWidth: 6
PathAngleArc {
moveToStart: true
radiusX: (progressShape.width-progressShape.strokeWidth)/2
radiusY: (progressShape.height-progressShape.strokeWidth)/2
centerX: progressShape.width/2
centerY: progressShape.height/2
startAngle: 90 + 20
sweepAngle: (player.modelData?.position/player.modelData.length) * (360 - 40)
}
}
ClippingRectangle {
color: "transparent"
radius: height/2
anchors.fill: parent
anchors.margins: progressShape.strokeWidth*2
Image {
anchors.fill: parent
fillMode: Image.PreserveAspectCrop
mipmap: true
smooth: true
source: player.modelData?.trackArtUrl ?? source
}
NumberAnimation on rotation {
id: spin
paused: !player.modelData?.isPlaying || !root.up || background.index !== 3
duration: 60000
loops: Animation.Infinite
from: 0
to: 360
}
layer.enabled: true
layer.smooth: true
}
}
Item {width: 1; height: 10}
Text {
anchors {
left: parent.left
right: parent.right
}
horizontalAlignment: Text.AlignHCenter
elide: Text.ElideRight
color: "white"
text: player.modelData?.trackTitle ?? ""
font.pixelSize: 16
}
Text {
anchors {
left: parent.left
right: parent.right
}
horizontalAlignment: Text.AlignHCenter
elide: Text.ElideRight
color: "white"
text: player.modelData?.trackArtist ?? ""
font.pixelSize: 12
}
Item {width: 1; height: 8}
Row {
height: childrenRect.height
anchors.horizontalCenter: parent.horizontalCenter
component Button: Rectangle {
id: button
property var action
property var clicked
radius: 12
color: hover.hovered ? "#11ffffff" : "#00ffffff"
property var hover: HoverHandler {}
width: 40
height: width
Image {
anchors.fill: parent
anchors.margins: 8
sourceSize {width: width; height: height}
source: Quickshell.shellPath(`assets/lazer-${action}-symbolic.svg`)
}
TapHandler {onTapped: button.clicked()}
}
Button {
action: "previous"
clicked: player.modelData?.previous
}
Button {
action: player.modelData?.isPlaying ? "pause" : "play"
clicked: player.modelData?.togglePlaying
}
Button {
action: "next"
clicked: player.modelData?.next
}
}
FrameAnimation {
running: background.index === 3
onTriggered: player.modelData.positionChanged()
}
}
}
}
}
-40
View File
@@ -1,40 +0,0 @@
import Quickshell
import QtQuick
import Quickshell.Services.Notifications
import "../Widgets" as Widgets
Item {
anchors {
top: parent.top
horizontalCenter: parent.horizontalCenter
}
width: 350
height: childrenRect.height + 12
Connections {
target: notifServer
function onNotification(notif) {
if (root.up) return
background.index = 4
notifPopup.modelData = notif
root.open()
timeout.restart()
}
}
Widgets.Notification {
id: notifPopup
y: 6
anchors.margins: 6
modelData: notifServer.trackedNotifications.values[0] ?? undefined
color: "transparent"
}
Timer {
id: timeout
running: false
interval: 3000
onTriggered: root.close()
}
Connections {
target: background
function onIndexChanged() { timeout.stop() }
}
}
-39
View File
@@ -1,39 +0,0 @@
import Quickshell
import QtQuick
import "../Widgets" as Widgets
Item {
width: 900
height: 42
anchors {
top: parent.top
horizontalCenter: parent.horizontalCenter
}
Row {
anchors {
top: parent.top
left: parent.left
bottom: parent.bottom
}
Widgets.Battery {}
Widgets.Volume {}
Widgets.Brightness {}
}
Widgets.Workspaces {
height: parent.height
anchors {
top: parent.top
bottom: parent.bottom
horizontalCenter: parent.horizontalCenter
}
}
Row {
anchors {
top: parent.top
right: parent.right
bottom: parent.bottom
}
Widgets.Uptime {}
Widgets.Time {}
}
}
-104
View File
@@ -1,104 +0,0 @@
import QtQuick
import QtQuick.Effects
import QtQuick.Controls
import Quickshell
import Quickshell.Widgets
import Quickshell.Services.Pipewire
import qs.Widgets as Widgets
Row {
anchors {
top: parent.top
horizontalCenter: parent.horizontalCenter
}
padding: 6
height: 316
spacing: 6
PwObjectTracker {
objects: Pipewire.nodes.values.filter(node => [17, 21].includes(node.type))
}
component NodeList: ClippingRectangle {
id: nodeListRect
width: 350
color: "transparent"
anchors {
top: parent.top
bottom: parent.bottom
bottomMargin: 6
}
radius: 10
property var model
clip: true
ListView {
anchors.fill: parent
spacing: 6
header: Item {width: 1; height: 6}
footer: header
model: nodeListRect.model
delegate: Rectangle {
anchors {
left: parent.left
right: parent.right
}
radius: 12
color: "#111"
height: children[1].height
Image {
anchors {
left: parent.left
verticalCenter: parent.verticalCenter
leftMargin: 6
}
sourceSize {width: width; height: height}
source: Quickshell.iconPath((() => {
const description = modelData.description.toLowerCase();
if (description.search("hdmi") !== -1)
return "display"
if (description.search("speaker") !== -1)
return "audio-speakers"
if (description.search("earphone") !== -1 || description.search("headphone") !== -1)
return "audio-headset"
if (modelData.properties["device.icon-name"])
return modelData.properties["device.icon-name"]
return modelData.properties["application.name"]
})()?.toLowerCase(), "audio-on")
width: 32
height: width
}
Column {
anchors {
left: parent.children[0].right
right: parent.right
verticalCenter: parent.verticalCenter
margins: 6
rightMargin: 12
}
topPadding: 6
bottomPadding: 6
spacing: 2
Text {
text: {
if (modelData.nickname !== "") return modelData.nickname
if (modelData.description !== "") return description
return modelData.name
}
color: "white"
font.pixelSize: 16
}
Widgets.Slider {
value: modelData.audio.volume
onMoved: modelData.audio.volume = position
}
}
}
}
}
NodeList {
model: Pipewire.nodes.values.filter(node => node.type === 17)
}
NodeList {
model: Pipewire.nodes.values.filter(node => node.type === 21)
}
}
+3
View File
@@ -0,0 +1,3 @@
# darkshell
My main quickshell config featuring one bar that does everything
-68
View File
@@ -1,68 +0,0 @@
pragma Singleton
import QtQuick
import Quickshell
import Quickshell.Io
import Quickshell.Hyprland
Singleton {
id: brightness
property var monitors: []
Process {
id: lsbacklight
running: true
command: ["find", "/sys/class/backlight", "-maxdepth", "1", "-mindepth", "1"]
stdout: StdioCollector {
onStreamFinished: brightness.monitors = this.text.split('\n')
.filter(mon => mon)
.map(mon => brightnessMonitorGen.createObject(brightness, {path: mon}))
}
}
Component {
id: brightnessMonitorGen
BrightnessMonitor {}
}
component BrightnessMonitor: QtObject {
id: monitor
property var path
property var value
property var max
property var get: Process {
running: true
command: ["brightnessctl", "i", "-m"]
stdout: StdioCollector {
onStreamFinished: [,,value,,max] = this.text.split(",")
}
}
property var setInterp: Process {
running: false
command: ["brillo", "-r", "-u", "300000", "-S", value]
}
property var setInstant: Process {
running: false
command: ["brightnessctl", "s", value]
}
function increase() {
value += value * 0.1 + max * 0.01
value = Math.min(max, value)
setInterp.startDetached()
}
function decrease() {
value -= value * 0.1 + max * 0.01
value = Math.max(0, value)
setInterp.startDetached()
}
function set(value) {
this.value = Math.max(Math.min(value, max), 0)
setInstant.startDetached()
}
}
GlobalShortcut {
name: "increase_brightness"
onPressed: monitors[0]?.increase()
}
GlobalShortcut {
name: "decrease_brightness"
onPressed: monitors[0]?.decrease()
}
}
-191
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@@ -1,191 +0,0 @@
import Quickshell
import Quickshell.Io
import Quickshell.Hyprland
import Quickshell.Wayland
import QtQuick
import QtQuick.Controls
import QtQuick.Effects
import QtQuick.Shapes
import "." as Shell
import "./Panes" as Panes
PanelWindow {
id: root
anchors {
top: true
}
property var font: {family: "0xProto Nerd Font"}
implicitWidth: 1024
implicitHeight: 400
WlrLayershell.keyboardFocus: (up && !background.exit.running && !shortcut.pressed && background.index <= 1) ? WlrKeyboardFocus.Exclusive : WlrKeyboardFocus.None
WlrLayershell.layer: WlrLayer.Overlay
exclusionMode: ExclusionMode.Ignore
color: "transparent"
visible: false
property bool up: false
IpcHandler {
target: "topbar"
function open() { root.open() }
function close() { root.close() }
function toggle() {
root.up ? close() : open()
}
}
GlobalShortcut {
id: shortcut
name: "peek_bar"
description: "Hold to peek, tap to toggle topbar"
onPressed: {
background.index = 0
root.open()
}
onReleased: {
if (!hover.hovered)
root.close()
}
}
function open() {
root.visible = true
background.exit.stop()
if (!root.up) background.height = 0
root.up = true
for (const child of background.children) {
child.entry.start()
}
background.entry.start()
}
function close() {
background.entry.stop()
for (const child of background.children) {
child.exit.start()
}
background.exit.start()
}
Shell.BarShape {
id: background
anchors.horizontalCenter: parent.horizontalCenter
anchors.top: parent.top
color: "#181818"
radius: 16
width: children[0].width + radius*2
height: children[0].height
component DefaultTransition: Behavior {
enabled: root.up
NumberAnimation {
duration: 500
easing.type: Easing.OutQuint
}
}
DefaultTransition on width { }
DefaultTransition on height { }
property int index: 0
onIndexChanged: {
width = children[index].width + radius*2
height = children[index].height
for (const [i, child] of children.entries()) {
if (i === index) {
if (root.up) child.fadeIn.start()
else child.opacity = 1
}
else {
if (root.up) child.fadeOut.start()
else child.opacity = 0
}
}
}
component Pane: Item {
id: pane
anchors {
top: parent.top
horizontalCenter: parent.horizontalCenter
}
width: children[0].width
height: children[0].height
visible: opacity
opacity: 0
property var fadeIn: SequentialAnimation {
PauseAnimation {duration: 200}
NumberAnimation {
target: pane
property: "opacity"
to: 1
duration: 300
easing.type: Easing.OutQuint
}
onStarted: fadeOut.stop()
}
property var fadeOut: NumberAnimation {
target: pane
property: "opacity"
to: 0
duration: 300
onStarted: fadeIn.stop()
easing.type: Easing.OutQuint
}
property var entry:
SequentialAnimation {
PauseAnimation {duration: 2}
NumberAnimation {
target: pane
property: "anchors.topMargin"
to: 0
duration: 300
easing.type: Easing.OutQuint
onStarted: exit.stop()
}
}
property var exit: NumberAnimation {
target: pane
property: "anchors.topMargin"
to: -height
duration: 300
easing.type: Easing.InQuint
onStarted: entry.stop()
}
}
Pane { opacity: 1; Panes.Status {} }
Pane { Panes.Launcher {
id: launcher
onShowChanged: if (show) background.index = 1; else background.index = 0
}}
Pane { Panes.Battery {} }
Pane { Panes.NotificationCenter {} }
Pane { Panes.Notifications {} }
Pane { Panes.Volume {} }
Pane { Panes.Brightness {} }
property var entry: SequentialAnimation {
PauseAnimation {duration: 2}
NumberAnimation {
target: background
property: "height"
to: background.children[background.index].height
duration: 300
easing.type: Easing.OutQuint
}
}
property var exit: NumberAnimation {
target: background
property: "height"
to: 0
duration: 300
easing.type: Easing.InQuint
onFinished: {
root.visible = false
root.up = false
background.index = 0
launcher.clear()
}
}
HoverHandler {
id: hover
onHoveredChanged: { if (!hovered && background.index === 0) root.close() }
}
}
}
-28
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@@ -1,28 +0,0 @@
import Quickshell
import Quickshell.Widgets
import Quickshell.Io
import QtQuick
import QtQuick.Effects
Variants {
model: Quickshell.screens
PanelWindow {
id: bg
anchors {
top: true
right: true
bottom: true
left: true
}
exclusionMode: ExclusionMode.Ignore
aboveWindows: false
property var modelData
screen: modelData
color: "#111"
Image {
source: Quickshell.shellPath("wallpaper")
anchors.fill: parent
fillMode: Image.PreserveAspectCrop
}
}
}
-62
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@@ -1,62 +0,0 @@
import Quickshell.Services.UPower
import Quickshell.Widgets
import QtQuick
import Quickshell
import "." as Widgets
Item {
anchors {
top: parent.top
bottom: parent.bottom
}
width: children[1].width + 16
Rectangle {
anchors.fill: parent
anchors.margins: 4
anchors.rightMargin: 2
color: hover.hovered ? "#11ffffff" : "#00ffffff"
Behavior on color {ColorAnimation {duration: 150}}
radius: 8
bottomLeftRadius: 12
}
Row {
anchors {
verticalCenter: parent.verticalCenter
}
x: 8
spacing: 4
Image {
anchors.verticalCenter: parent.verticalCenter
width: 20
height: width
sourceSize { width: width; height: height }
source: {
if (UPower.displayDevice.state === UPowerDeviceState.Charging)
return Quickshell.shellPath("assets/battery-charging-symbolic.svg")
switch (PowerProfiles.profile) {
case PowerProfile.PowerSaver:
return Quickshell.shellPath("assets/power-saver-symbolic.svg")
break;
case PowerProfile.Balanced:
return Quickshell.shellPath("assets/balanced-symbolic.svg")
break;
case PowerProfile.Performance:
return Quickshell.shellPath("assets/performance-symbolic.svg")
break;
}
return Quickshell.shellPath("assets/battery-performance-symbolic.svg")
}
}
Text {
visible: UPower.displayDevice.type === UPowerDeviceType.Battery
anchors.verticalCenter: parent.verticalCenter
x: 10
color: "white"
text: `${Math.round(UPower.displayDevice.percentage * 100)}% · ${UPower.displayDevice.changeRate.toPrecision(2)}W`
}
}
HoverHandler {id: hover}
TapHandler {onTapped: {
background.index = 2
}}
}
-40
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@@ -1,40 +0,0 @@
import Quickshell
import QtQuick.Shapes
import qs.Services
import QtQuick
Item {
anchors {
top: parent.top
bottom: parent.bottom
}
width: children[1].width + 16
Rectangle {
anchors.fill: parent
anchors.margins: 4
anchors.leftMargin: 2
anchors.rightMargin: 2
color: hover.hovered ? "#11ffffff" : "#00ffffff"
Behavior on color {ColorAnimation {duration: 150}}
radius: 8
}
PercentIndicator {
x: 8
anchors.verticalCenter: parent.verticalCenter
width: 26
height: width
percent: Brightness.monitors[0].value / Brightness.monitors[0].max
Image {
anchors.centerIn: parent
width: 20
height: width
sourceSize {width: width; height: height}
source: Quickshell.iconPath("brightnesssettings")
}
}
HoverHandler {id: hover}
TapHandler {onTapped: {
background.index = 6
}}
}
-83
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@@ -1,83 +0,0 @@
import Quickshell
import Quickshell.Widgets
import Quickshell.Services.Notifications
import QtQuick
import QtQuick.Controls
import QtQuick.Effects
Rectangle {
id: notifRect
required property var modelData
property bool exiting: false
width: parent?.width ?? 0
height: notifContent.childrenRect.height + 20
radius: 8
color: "#181818"
Rectangle {
antialiasing: true
color: "transparent"
anchors {
verticalCenter: parent.verticalCenter
left: parent.left
leftMargin: 12
}
radius: 8
width: 40
height: 40
Image {
id: notifIcon
anchors.fill: parent
source: modelData?.image ?? source
}
}
Column {
id: notifContent
anchors {
left: parent.left
right: parent.right
top: parent.top
topMargin: 10
leftMargin: 16 + (notifIcon.source == "" ? 0 : 44)
rightMargin: 16
}
spacing: 4
Text {
anchors {
left: parent.left
right: parent.right
}
color: "white"
font.family: "Comfortaa"
font.pixelSize: 16
text: modelData?.summary ?? text
elide: Text.ElideRight
wrapMode: Text.Wrap
maximumLineCount: 2
}
Text {
anchors {
left: parent.left
right: parent.right
}
color: "white"
font.family: "Comfortaa"
font.pixelSize: 12
text: modelData?.body ?? text
elide: Text.ElideRight
wrapMode: Text.Wrap
maximumLineCount: 4
}
}
Timer {
running: modelData?.expireTimeout > 0
interval: (modelData?.expireTimeout > 0) ? modelData?.expireTimeout : 0
onTriggered: modelData.tracked = false
}
TapHandler {
acceptedButtons: Qt.MiddleButton
onTapped: modelData.tracked = false
}
}
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@@ -1,40 +0,0 @@
import Quickshell
import QtQuick.Shapes
import Quickshell.Services.Pipewire
import QtQuick
Shape {
id: root
preferredRendererType: Shape.CurveRenderer
property var percent
ShapePath {
capStyle: ShapePath.RoundCap
fillColor: "transparent"
strokeColor: "#333"
strokeWidth: 2
PathAngleArc {
moveToStart: true
centerX: root.width/2
centerY: root.height/2
radiusX: root.width/2
radiusY: root.height/2
startAngle: 90 + 40
sweepAngle: 360 - 80
}
}
ShapePath {
capStyle: ShapePath.RoundCap
fillColor: "transparent"
strokeColor: "white"
strokeWidth: 2
PathAngleArc {
moveToStart: true
centerX: root.width/2
centerY: root.height/2
radiusX: root.width/2 - 1
radiusY: root.height/2 - 1
startAngle: 90 + 40
sweepAngle: root.percent * (360 - 80)
}
}
}
-42
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@@ -1,42 +0,0 @@
import QtQuick.Controls as QQC
import QtQuick
QQC.Slider {
anchors {
left: parent.left
right: parent.right
}
height: 24
orientation: Qt.Horizontal
handle: Rectangle {
x: parent.visualPosition * (parent.availableWidth - width)
y: parent.availableHeight / 2 - height / 2
height: 16
width: 4
radius: width/2
}
background: Rectangle {
height: 6
anchors {
verticalCenter: parent.verticalCenter
left: parent.handle.right
right: parent.right
leftMargin: 4
}
color: "#333"
topRightRadius: height/2
bottomRightRadius: topRightRadius
}
Rectangle {
height: 6
anchors {
verticalCenter: parent.verticalCenter
left: parent.left
right: parent.handle.left
rightMargin: 4
}
color: "white"
topLeftRadius: height/2
bottomLeftRadius: topLeftRadius
}
}
-48
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@@ -1,48 +0,0 @@
import QtQuick
import Quickshell
import Quickshell.Widgets
import Quickshell.Services.Mpris
Item {
id: root
property var player: Mpris.players.values[0]
anchors {
top: parent.top
bottom: parent.bottom
}
width: children[1].width + 24
Rectangle {
anchors.fill: parent
anchors.margins: 4
radius: 8
bottomRightRadius: 12
color: hover.hovered ? "#11ffffff" : "#00ffffff"
Behavior on color {ColorAnimation {duration: 150}}
}
Row {
spacing: 12
anchors.verticalCenter: parent.verticalCenter
x: 12
ClippingRectangle {
visible: !!root.player
anchors.verticalCenter: parent.verticalCenter
width: 24
height: width
radius: 6
Image {
anchors.fill: parent
source: root.player?.trackArtUrl ?? source
}
opacity: root.player?.isPlaying ? 1 : 0.5
Behavior on opacity {NumberAnimation {duration: 150}}
}
Text {
anchors.verticalCenter: parent.verticalCenter
property var clock: SystemClock {}
color: "white"
text: Qt.formatDateTime(clock.date, "ddd MMM dd · hh:mm")
}
}
HoverHandler {id: hover}
TapHandler {onTapped: background.index = 3}
}
-7
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@@ -1,7 +0,0 @@
import Quickshell
import QtQuick
Item {
anchors {
}
}
-44
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@@ -1,44 +0,0 @@
import Quickshell
import QtQuick.Shapes
import Quickshell.Services.Pipewire
import QtQuick
Item {
anchors {
top: parent.top
bottom: parent.bottom
}
width: children[1].width + 16
PwObjectTracker {
objects: [Pipewire.defaultAudioSink]
}
Rectangle {
anchors.fill: parent
anchors.margins: 4
anchors.leftMargin: 2
anchors.rightMargin: 2
color: hover.hovered ? "#11ffffff" : "#00ffffff"
Behavior on color {ColorAnimation {duration: 150}}
radius: 8
}
PercentIndicator {
x: 8
anchors.verticalCenter: parent.verticalCenter
width: 26
height: width
percent: Pipewire.defaultAudioSink.audio.volume
Image {
anchors.centerIn: parent
width: 20
height: width
sourceSize {width: width; height: height}
source: Quickshell.iconPath("volume-level-high")
}
}
HoverHandler {id: hover}
TapHandler {onTapped: {
background.index = 5
}}
}
-68
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@@ -1,68 +0,0 @@
import QtQuick
import QtQuick.Shapes
import Quickshell.Widgets
import Quickshell.Hyprland
import Quickshell
Item {
width: children[0].width
Row {
id: workspaceRow
height: parent.height
anchors.centerIn: parent
spacing: 4
Repeater {
model: 9
delegate: Item {
height: parent.height
width: 24
property var workspace: Hyprland.workspaces.values.find(ws => ws.id === modelData+1)
property var icon: {
let appId
if (workspace) {
let toplevel = Array.from(workspace.toplevels.values).reduce((prev, curr) => (prev.lastIpcObject.focusHistoryID < curr.lastIpcObject.focusHistoryID) ? prev : curr)
appId = toplevel.wayland?.appId
}
return DesktopEntries.applications.values.find(
app => app.startupClass === appId || app.id === appId
)?.icon;
}
Rectangle {
color: "transparent"
width: workspace?.toplevels.values.length ? (icon ? 0 : 16) : 4
height: width
anchors.centerIn: parent
radius: width/2
border.color: "white"
border.width: workspace?.toplevels.values.length ? (icon ? width/2 : width/4) : width/2
Behavior on width {NumberAnimation {duration: 300; easing.type: Easing.OutQuint}}
}
Image {
width: workspace?.toplevels.values.length && icon ? 24 : 0
Behavior on width {NumberAnimation {duration: 300; easing.type: Easing.InOutQuint}}
height: width
anchors.centerIn: parent
anchors.verticalCenterOffset: 0
source: icon ? Quickshell.iconPath(icon) : source
sourceSize.width: width
sourceSize.height: height
}
}
}
}
Rectangle {
x: (Hyprland.focusedWorkspace.id-1) * (workspaceRow.children[0].width + workspaceRow.spacing) + 2
y: 2
Behavior on x {NumberAnimation {
duration: 300
easing.type: Easing.OutCubic
}}
width: 20
height: 4
radius: height/2
}
Connections {
target: Hyprland
function onActiveToplevelChanged() {Hyprland.refreshToplevels()}
}
}
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<?xml version="1.0" encoding="utf-8"?>
<!-- Uploaded to: SVG Repo, www.svgrepo.com, Generator: SVG Repo Mixer Tools -->
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auth sufficient pam_unix.so try_first_pass likeauth nullok
auth sufficient pam_fprintd.so
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import QtQuick
import Quickshell
import Quickshell.Io
import Quickshell.Services.Notifications
import "." as Shell
ShellRoot {
NotificationServer {
id: notifServer
onNotification: (notif) => notif.tracked = true
}
// Shell.Wall {}
Shell.TopBar {id: bar}
Shell.Boateye {}
Shell.Lock {
id: lock
animate: true
}
PanelWindow {
anchors {
top: true
}
color: "transparent"
exclusionMode: ExclusionMode.Ignore
implicitHeight: 1
implicitWidth: 800
HoverHandler {onHoveredChanged: {if (hovered) bar.open() }}
}
IpcHandler {
target: "lock"
function instalock() {lock.animate = false; lock.locked = true}
function open() {lock.animate = true; lock.locked = true}
function close() {lock.locked = false}
}
}