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| Author | SHA1 | Date | |
|---|---|---|---|
| f4da4d479e | |||
| 1c97d6166d |
44
Corners.qml
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44
Corners.qml
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@@ -0,0 +1,44 @@
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import QtQuick
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import Quickshell.Hyprland
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import './Widgets' as Widgets
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Item {
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id: corners
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readonly property real radius: 12
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Widgets.Corner {
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anchors {
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top: true
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left: true
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}
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radius: corners.radius
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angle: 0
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fillColor: "black"
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}
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Widgets.Corner {
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anchors {
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bottom: true
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left: true
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}
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radius: corners.radius
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angle: 90
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fillColor: "black"
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}
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Widgets.Corner {
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anchors {
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bottom: true
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right: true
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}
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radius: corners.radius
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angle: 180
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fillColor: "black"
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}
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Widgets.Corner {
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anchors {
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top: true
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right: true
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}
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radius: corners.radius
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angle: 270
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fillColor: "black"
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}
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}
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2
Lock.qml
2
Lock.qml
@@ -79,7 +79,7 @@ WlSessionLock {
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ClippingRectangle {
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anchors.fill: parent
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color: "white"
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opacity: !lock.animate || capture.ready
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opacity: capture.ready
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radius: 0
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RectangularShadow {
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anchors.fill: parent
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33
Wall.qml
33
Wall.qml
@@ -20,7 +20,7 @@ Variants {
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aboveWindows: false
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property var modelData
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screen: modelData
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color: "#111"
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color: "#000"
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ClippingRectangle {
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anchors.fill: parent
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Image {
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@@ -30,10 +30,35 @@ Variants {
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}
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radius: 40
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PropertyAnimation on radius {
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to: 14
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duration: 300
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id: radiusAnimation
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running: false
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to: 16
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duration: 1000
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}
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property real intro_progress: 0
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transform: [
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Translate {
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y: 160
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PropertyAnimation on y {
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duration: 500
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to: 0
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easing.type: Easing.OutCubic
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onFinished: scaleAnimation.start()
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}
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},
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Scale {
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origin { x: width/2; y: height/2 }
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xScale: 0.8
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yScale: xScale
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PropertyAnimation on xScale {
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id: scaleAnimation
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running: false
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duration: 1000
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to: 1
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easing.type: Easing.InOutCubic
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onStarted: radiusAnimation.start()
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}
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}
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]
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}
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}
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}
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52
Widgets/Corner.qml
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52
Widgets/Corner.qml
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@@ -0,0 +1,52 @@
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import QtQuick
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import QtQuick.Shapes
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import Quickshell
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import Quickshell.Hyprland
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import Quickshell.Wayland
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PanelWindow {
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id: corner
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required property real radius
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required property int angle
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required property color fillColor
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WlrLayershell.layer: WlrLayer.Overlay
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color: "transparent"
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implicitWidth: corner.radius
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implicitHeight: corner.radius
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function anglePointX(angle) {
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return (corner.radius * Math.sqrt(2) * 1/2 * Math.sin(angle)) + corner.radius/2
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}
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function anglePointY(angle) {
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return (corner.radius * Math.sqrt(2) * 1/2 * Math.cos(angle)) + corner.radius/2
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}
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Shape {
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anchors.fill: parent
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preferredRendererType: Shape.CurveRenderer
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ShapePath {
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fillColor: corner.fillColor
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strokeColor: "transparent"
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startX: anglePointX(Math.PI * 5/4 + corner.angle * Math.PI/180)
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startY: anglePointY(Math.PI * 5/4 + corner.angle * Math.PI/180)
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PathLine {
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x: anglePointX(Math.PI * 3/4 + corner.angle * Math.PI/180)
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y: anglePointY(Math.PI * 3/4 + corner.angle * Math.PI/180)
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}
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PathAngleArc {
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radiusX: corner.radius
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radiusY: corner.radius
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startAngle: 270 - corner.angle
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sweepAngle: -90
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centerX: anglePointX(Math.PI * 1/4 + corner.angle * Math.PI/180)
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centerY: anglePointY(Math.PI * 1/4 + corner.angle * Math.PI/180)
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}
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PathLine {
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x: anglePointX(Math.PI * 5/4 + corner.angle * Math.PI/180)
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y: anglePointY(Math.PI * 5/4 + corner.angle * Math.PI/180)
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}
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}
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}
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}
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