Merge status bar and launcher into morphing top bar
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43
BarShape.qml
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43
BarShape.qml
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import QtQuick
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import QtQuick.Effects
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import QtQuick.Shapes
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Shape {
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id: background
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preferredRendererType: Shape.CurveRenderer
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required property var color
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required property var radius
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ShapePath {
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strokeWidth: 0
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fillColor: color
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startX: 0
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startY: 0
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PathArc {
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x: radius; y: Math.min(radius, background.height/2)
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radiusX: radius; radiusY: y
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direction: PathArc.Clockwise
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}
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PathLine { x: radius; y: background.height - Math.min(radius, background.height/2) }
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PathArc {
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x: radius * 2; y: background.height
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radiusX: radius; radiusY: Math.min(radius, background.height/2)
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direction: PathArc.Counterclockwise
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}
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PathLine { x: background.width - radius * 2; y: background.height }
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PathArc {
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x: background.width - radius; y: background.height - Math.min(radius, background.height/2)
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radiusX: radius; radiusY: Math.min(radius, background.height/2)
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direction: PathArc.Counterclockwise
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}
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PathLine { x: background.width - radius; y: Math.min(radius, background.height/2) }
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PathArc {
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x: background.width; y: 0
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radiusX: radius; radiusY: Math.min(radius, background.height/2)
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direction: PathArc.Clockwise
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}
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}
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layer.enabled: true
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layer.effect: MultiEffect {
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shadowEnabled: true
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}
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}
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