Remove slide animation from mcsr thin macro
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@@ -11,7 +11,7 @@ layout(binding = 1) uniform sampler2D source;
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void main() {
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vec4 p = texture(source, qt_TexCoord0);
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if (
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key_enabled &&
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// key_enabled &&
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p.r == bgcol.r &&
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p.g == bgcol.g &&
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p.b == bgcol.b
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