Genuinely no clue what I changed
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@@ -96,7 +96,7 @@ SphereCollider:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5537760923326018756}
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m_Material: {fileID: 0}
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m_Material: {fileID: 13400000, guid: 6dfee8f80a5790313b8a2338a8877577, type: 2}
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m_IncludeLayers:
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serializedVersion: 2
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m_Bits: 0
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@@ -119,8 +119,8 @@ Rigidbody:
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m_GameObject: {fileID: 5537760923326018756}
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serializedVersion: 4
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m_Mass: 1
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m_Drag: 2
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m_AngularDrag: 0.05
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m_Drag: 1
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m_AngularDrag: 0
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m_CenterOfMass: {x: 0, y: 0, z: 0}
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m_InertiaTensor: {x: 1, y: 1, z: 1}
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m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
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@@ -150,5 +150,5 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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boomRadius: 10
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boomForce: 20
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boomForce: 18
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fakeUp: 0
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