Fix mcsr/global binds

This commit is contained in:
2026-05-14 20:26:31 -07:00
parent f86529c063
commit b4c8930dfe
4 changed files with 21 additions and 24 deletions

View File

@@ -4,3 +4,4 @@ require("hyprland.hardware")
require("hyprland.environment")
require("hyprland.animations")
require("hyprland.rules")
require("hyprland.mcsr")

View File

@@ -1,4 +1,4 @@
local function bind(keys, dispatcher, flags)
function bind(keys, dispatcher, flags)
if flags == nil then
flags = {}
end

View File

@@ -1,16 +1,6 @@
local function mcsr_submap(window, active)
if window ~= nil and window.class ~= nil and window.class:find("Minecraft") then
hl.dispatch(hl.dsp.submap("mcsr"))
else
hl.dispatch(hl.dsp.submap("reset"))
end
end
hl.on("window.active", mcsr_submap)
hl.bind("mouse:275", function() mcsr_submap(hl.get_active_window(), nil) end)
local function remap(from, to)
hl.bind(from, hl.dsp.send_key_state({mods = "", key = to, state = "down"}), {transparent = true})
hl.bind(from, hl.dsp.send_key_state({mods = "", key = to, state = "up"}), {transparent = true, release = true})
hl.bind(from, hl.dsp.send_key_state({mods = "", key = to, state = "down"}), {ignore_mods = true, transparent = true})
hl.bind(from, hl.dsp.send_key_state({mods = "", key = to, state = "up"}), {ignore_mods = true, transparent = true, release = true})
end
-- #MCSR
@@ -34,20 +24,16 @@ hl.define_submap("mcsr", function()
hl.bind("KP_NEXT", hl.dsp.window.resize({x = 2540, y = 400}))
hl.bind("KP_NEXT", hl.dsp.window.center())
-- Close boateye
-- FIXME: use hl.on() to couple this to the actions of fullscreening/floating
-- instead of the keybinds
hl.bind("SUPER + F", hl.dsp.exec_cmd("quickshell ipc call boateye close"))
hl.bind("SUPER + M", hl.dsp.exec_cmd("quickshell ipc call boateye close"))
-- Search crafting mappings
remap("mouse:275", "f3")
remap("SHIFT + mouse:275", "f3")
remap("1", "apostrophe")
remap("apostrophe", "1")
remap("k", "0")
remap("semicolon", "w")
remap("j", "v")
hl.bind("SUPER_L", hl.dsp.submap("reset"))
end)
-- Close boateye
-- FIXME: use hl.on() to couple this to the actions of fullscreening/floating
-- instead of the keybinds
bind("SUPER + F", hl.dsp.exec_cmd("quickshell ipc call boateye close"))
bind("SUPER + M", hl.dsp.exec_cmd("quickshell ipc call boateye close"))

View File

@@ -55,10 +55,20 @@ hl.window_rule({
float = true,
size = { "monitor_w*0.95", "monitor_h*0.95"}
})
hl.layer_rule({
match = { namespace = "quickshell" },
no_anim = true
})
hl.on("window.active", function(window, active)
if window ~= nil and window.class ~= nil and window.class:find("zen") == 1 then
if window == nil or window.class == nil then
hl.dispatch(hl.dsp.submap("reset"))
return
end
if window.class:find("zen") == 1 then
hl.dispatch(hl.dsp.submap("zen"))
elseif window.class:find("Minecraft") == 1 then
hl.dispatch(hl.dsp.submap("mcsr"))
else
hl.dispatch(hl.dsp.submap("reset"))
end