use crate::wayland::{shm::ShmPool, wl_shm::wl_buffer}; use super::drawable::{Drawable, color_blend}; // x and y are center of circle pub struct Circle { x: usize, y: usize, radius: usize, color: u32, } impl Circle { pub fn new(x: usize, y: usize, radius: usize, color: u32) -> Self { Circle { x, y, radius, color } } } impl Drawable for Circle { fn update(&mut self) { // self.x += 1; } fn draw(&self, buffer: &wl_buffer, shm_pool: &mut ShmPool) { for l_row in 1..self.radius { let inner_diff = (((self.radius-1).pow(2) - l_row.pow(2)) as f64).sqrt(); let outer_diff = ((self.radius.pow(2) - l_row.pow(2)) as f64).sqrt(); shm_pool.write(self.color, (self.y-l_row)*buffer.width + self.x - inner_diff.floor() as usize + buffer.offset, 2*(inner_diff.floor() as usize)); shm_pool.write(self.color, (self.y+l_row-1)*buffer.width + self.x - inner_diff.floor() as usize + buffer.offset, 2*(inner_diff.floor() as usize)); for l_col in (inner_diff.floor() as usize+1)..(outer_diff.ceil() as usize) { let distance = ((l_row.pow(2) + l_col.pow(2)) as f64).sqrt(); let offset = (self.y-l_row)*buffer.width + self.x - l_col + buffer.offset; shm_pool.write_pixel(color_blend(self.color, 0, distance.fract()), offset); let offset = (self.y-l_row)*buffer.width + self.x + l_col-1 + buffer.offset; shm_pool.write_pixel(color_blend(self.color, 0, distance.fract()), offset); let offset = (self.y+l_row-1)*buffer.width + self.x - l_col + buffer.offset; shm_pool.write_pixel(color_blend(self.color, 0, distance.fract()), offset); let offset = (self.y+l_row-1)*buffer.width + self.x + l_col-1 + buffer.offset; shm_pool.write_pixel(color_blend(self.color, 0, distance.fract()), offset); } } } } impl Into> for Circle { fn into(self) -> Box { Box::new(self) } }