Properly double buffering
This commit is contained in:
@@ -1,4 +1,4 @@
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use crate::wayland::shm::ShmPool;
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use crate::wayland::{shm::ShmPool, wl_shm::wl_buffer};
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use super::drawable::{Drawable, color_blend};
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// x and y are center of circle
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@@ -16,24 +16,34 @@ impl Circle {
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}
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impl Drawable for Circle {
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fn draw(&self, shm_pool: &mut ShmPool) {
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fn update(&mut self) {
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self.x += 1;
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}
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fn draw(&self, buffer: &wl_buffer, shm_pool: &mut ShmPool) {
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for l_row in 1..self.radius {
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let inner_diff = (((self.radius-1).pow(2) - l_row.pow(2)) as f64).sqrt();
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let outer_diff = ((self.radius.pow(2) - l_row.pow(2)) as f64).sqrt();
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let row: Vec<u32> = vec![self.color; 2*(inner_diff.floor() as usize)];
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shm_pool.write(&row, (self.y-l_row)*shm_pool.width + self.x - inner_diff.floor() as usize);
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shm_pool.write(&row, (self.y+l_row-1)*shm_pool.width + self.x - inner_diff.floor() as usize);
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shm_pool.write(&row, (self.y-l_row)*buffer.width + self.x - inner_diff.floor() as usize + buffer.offset);
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shm_pool.write(&row, (self.y+l_row-1)*buffer.width + self.x - inner_diff.floor() as usize + buffer.offset);
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for l_col in (inner_diff.floor() as usize+1)..(outer_diff.ceil() as usize) {
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let distance = ((l_row.pow(2) + l_col.pow(2)) as f64).sqrt();
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let offset = (self.y-l_row)*shm_pool.width + self.x - l_col;
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shm_pool.write_pixel(color_blend(self.color, shm_pool.read_pixel(offset), distance.fract()), offset as isize);
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let offset = (self.y-l_row)*shm_pool.width + self.x + l_col-1;
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shm_pool.write_pixel(color_blend(self.color, shm_pool.read_pixel(offset), distance.fract()), offset as isize);
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let offset = (self.y+l_row-1)*shm_pool.width + self.x - l_col;
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shm_pool.write_pixel(color_blend(self.color, shm_pool.read_pixel(offset), distance.fract()), offset as isize);
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let offset = (self.y+l_row-1)*shm_pool.width + self.x + l_col-1;
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shm_pool.write_pixel(color_blend(self.color, shm_pool.read_pixel(offset), distance.fract()), offset as isize);
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let offset = (self.y-l_row)*buffer.width + self.x - l_col + buffer.offset;
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shm_pool.write_pixel(color_blend(self.color, shm_pool.read_pixel(offset).unwrap(), distance.fract()), offset);
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let offset = (self.y-l_row)*buffer.width + self.x + l_col-1 + buffer.offset;
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shm_pool.write_pixel(color_blend(self.color, shm_pool.read_pixel(offset).unwrap(), distance.fract()), offset);
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let offset = (self.y+l_row-1)*buffer.width + self.x - l_col + buffer.offset;
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shm_pool.write_pixel(color_blend(self.color, shm_pool.read_pixel(offset).unwrap(), distance.fract()), offset);
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let offset = (self.y+l_row-1)*buffer.width + self.x + l_col-1 + buffer.offset;
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shm_pool.write_pixel(color_blend(self.color, shm_pool.read_pixel(offset).unwrap(), distance.fract()), offset);
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}
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}
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}
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}
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impl Into<Box<dyn Drawable>> for Circle {
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fn into(self) -> Box<dyn Drawable> {
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Box::new(self)
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}
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}
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@@ -1,10 +1,12 @@
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use crate::wayland::shm::ShmPool;
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use crate::wayland::{shm::ShmPool, wl_shm::wl_buffer};
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pub fn color_blend(col1: u32, col2: u32, diff: f64) -> u32 {
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// TODO: Account for alpha channel
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let a1 = (col1 & 0xff000000) >> 24;
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let r1 = (col1 & 0x00ff0000) >> 16;
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let g1 = (col1 & 0x0000ff00) >> 8;
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let b1 = col1 & 0x000000ff;
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let a2 = (col2 & 0xff000000) >> 24;
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let r2 = (col2 & 0x00ff0000) >> 16;
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let g2 = (col2 & 0x0000ff00) >> 8;
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let b2 = col2 & 0x000000ff;
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@@ -26,6 +28,7 @@ pub fn color_blend(col1: u32, col2: u32, diff: f64) -> u32 {
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return 0xff000000 + (r3 << 16) + (g3 << 8) + b3;
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}
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pub trait Drawable {
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fn draw(&self, shm_pool: &mut ShmPool);
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pub trait Drawable : Send {
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fn update(&mut self);
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fn draw(&self, buffer: &wl_buffer, shm_pool: &mut ShmPool);
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}
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@@ -1,7 +1,6 @@
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use crate::wayland::shm::ShmPool;
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use crate::wayland::{shm::ShmPool, wl_shm::wl_buffer};
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use super::drawable::{Drawable, color_blend};
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// x and y and topleft corner of rect
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pub struct Rectangle {
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x: usize,
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@@ -19,27 +18,37 @@ impl Rectangle {
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}
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impl Drawable for Rectangle {
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fn draw(&self, shm_pool: &mut ShmPool) {
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fn update(&mut self) {
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// self.x += 1;
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}
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fn draw(&self, buffer: &wl_buffer, shm_pool: &mut ShmPool) {
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for g_row in self.y+self.radius..self.y+self.height-self.radius+1 {
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shm_pool.write(&vec![self.color; self.width], g_row*shm_pool.width+self.x);
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shm_pool.write(&vec![self.color; self.width], g_row*buffer.width as usize+self.x + buffer.offset);
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}
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for l_row in 1..self.radius {
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let inner_diff = (((self.radius-1).pow(2) - l_row.pow(2)) as f64).sqrt();
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let outer_diff = ((self.radius.pow(2) - l_row.pow(2)) as f64).sqrt();
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shm_pool.write(&vec![self.color; self.width - (2*(self.radius - inner_diff.floor() as usize-1))], (self.y+self.radius-l_row)*shm_pool.width + self.x + self.radius - inner_diff.floor() as usize-1);
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shm_pool.write(&vec![self.color; self.width - (2*(self.radius - inner_diff.floor() as usize-1))], (self.y+self.height-self.radius+l_row)*shm_pool.width + self.x + self.radius - inner_diff.floor() as usize-1);
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shm_pool.write(&vec![self.color; self.width - (2*(self.radius - inner_diff.floor() as usize-1))], (self.y+self.radius-l_row)*buffer.width as usize + self.x + self.radius - inner_diff.floor() as usize-1 + buffer.offset);
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shm_pool.write(&vec![self.color; self.width - (2*(self.radius - inner_diff.floor() as usize-1))], (self.y+self.height-self.radius+l_row)*buffer.width as usize + self.x + self.radius - inner_diff.floor() as usize-1 + buffer.offset);
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for l_col in inner_diff.floor() as usize+1..outer_diff.ceil() as usize {
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// TODO: handle error from read_pixel
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let distance = ((l_row.pow(2) + l_col.pow(2)) as f64).sqrt();
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let offset = (self.y+self.radius-l_row)*shm_pool.width + self.x + self.radius - l_col - 1;
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shm_pool.write_pixel(color_blend(self.color, shm_pool.read_pixel(offset), distance.fract()), offset as isize);
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let offset = (self.y+self.radius-l_row)*shm_pool.width + self.x + self.width - self.radius + l_col;
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shm_pool.write_pixel(color_blend(self.color, shm_pool.read_pixel(offset), distance.fract()), offset as isize);
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let offset = (self.y+self.height-self.radius+l_row)*shm_pool.width + self.x + self.radius - l_col - 1;
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shm_pool.write_pixel(color_blend(self.color, shm_pool.read_pixel(offset), distance.fract()), offset as isize);
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let offset = (self.y+self.height-self.radius+l_row)*shm_pool.width + self.x + self.width - self.radius + l_col;
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shm_pool.write_pixel(color_blend(self.color, shm_pool.read_pixel(offset), distance.fract()), offset as isize);
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let offset = (self.y+self.radius-l_row)*buffer.width as usize + self.x + self.radius - l_col - 1 + buffer.offset;
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shm_pool.write_pixel(color_blend(self.color, shm_pool.read_pixel(offset).unwrap(), distance.fract()), offset);
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let offset = (self.y+self.radius-l_row)*buffer.width as usize + self.x + self.width - self.radius + l_col + buffer.offset;
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shm_pool.write_pixel(color_blend(self.color, shm_pool.read_pixel(offset).unwrap(), distance.fract()), offset);
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let offset = (self.y+self.height-self.radius+l_row)*buffer.width as usize + self.x + self.radius - l_col - 1 + buffer.offset;
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shm_pool.write_pixel(color_blend(self.color, shm_pool.read_pixel(offset).unwrap(), distance.fract()), offset);
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let offset = (self.y+self.height-self.radius+l_row)*buffer.width as usize + self.x + self.width - self.radius + l_col + buffer.offset;
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shm_pool.write_pixel(color_blend(self.color, shm_pool.read_pixel(offset).unwrap(), distance.fract()), offset);
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}
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}
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}
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}
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impl Into<Box<dyn Drawable>> for Rectangle {
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fn into(self) -> Box<dyn Drawable> {
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Box::new(self)
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}
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}
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