21 lines
549 B
C#
21 lines
549 B
C#
using UnityEngine;
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public class Ratbot : MonoBehaviour
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{
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public float moveSpeed;
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GameObject player;
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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void Start()
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{
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player = GameObject.FindGameObjectWithTag("Player");
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}
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// Update is called once per frame
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void Update()
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{
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Rigidbody2D controller = GetComponent<Rigidbody2D>();
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Vector2 direction = (player.transform.position - transform.position).normalized;
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controller.linearVelocity = direction*moveSpeed;
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}
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}
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