Files
RatStabber/Assets/healthIndicator.cs
2024-10-19 19:02:56 -07:00

18 lines
453 B
C#

using UnityEngine;
public class healthIndicator : MonoBehaviour
{
GameObject player;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
player = GameObject.FindGameObjectWithTag("Player");
}
// Update is called once per frame
void Update()
{
GetComponent<TMPro.TMP_Text>().text = "Health: "+player.GetComponent<Teo>().health.ToString()+"/100";
}
}