Files
RatStabber/Assets/UI overlay/AttackCooldown.cs

18 lines
384 B
C#

using UnityEngine;
public class AttackCooldown : MonoBehaviour
{
Teo player;
TMPro.TMP_Sprite bar;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
player = GameObject.FindGameObjectWithTag("Player").GetComponent<Teo>();
}
// Update is called once per frame
void Update()
{
}
}