Files
RatStabber/Assets/UI overlay/DistanceIndicator.cs

21 lines
577 B
C#

using UnityEngine;
using System.Collections;
public class DistanceIndicator : MonoBehaviour
{
public float multiplier;
Teo player;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
player= GameObject.FindGameObjectWithTag("Player").GetComponent<Teo>();
transform.localScale = new Vector3 (player.swingDistance*multiplier, player.swingDistance*multiplier, 1);
StartCoroutine("KillMyself");
}
IEnumerator KillMyself () {
yield return new WaitForSeconds (0.5F);
Destroy(gameObject);
}
}