Commit Graph

31 Commits

Author SHA1 Message Date
Iazubi
6398bfd736 Added Music to all sections of game
no lore inserted yet
2024-10-26 02:55:43 -07:00
Iazubi
aeb6571372 Added the 8 lore buttons
Same as title
2024-10-26 02:22:12 -07:00
Iazubi
cb36c7d9c0 Increased Attack base range to 2 for testing and commented out ratbot null thing 2024-10-26 01:23:56 -07:00
Iazubi
8d5e7c1a18 Finished Main Menu (not lore)
Main Menu works properly and Smoothly transitions into the lore or main game.
2024-10-25 18:17:09 -07:00
Iazubi
b555a98c8c Added Test Main Menu Music
Music Addition
2024-10-25 17:52:27 -07:00
Iazubi
4d667a2e5f added audio folder and renamed C# Scripts to Scripts C#
hi
2024-10-25 17:33:47 -07:00
Iazubi
3b08467326 Transition from Lore to Main and vice versa
Bottom left buttons transitions to the lore page and vice versa
2024-10-25 17:06:20 -07:00
Iazubi
6288257854 Added Lore Page Scene
no desc needed
2024-10-25 16:36:57 -07:00
Iazubi
1c43a1cb20 Slight UI movements 2024-10-25 16:24:17 -07:00
Iazubi
33120cb9aa Background + Buttons
Added Background Image to Main Menu and added Buttons to enter or leave the game.
2024-10-25 14:52:32 -07:00
9494eb1e34 Rebalance movement speeds 2024-10-22 19:11:55 -07:00
4c518e9c55 Rework movement system to use deltaTime and GetAxisRaw 2024-10-22 17:56:20 -07:00
40801e4df5 Spawn distance indicator on attack, destroy after 0.5s 2024-10-22 13:09:57 -07:00
175dbbe7c5 Distance indicator is mostly accurate with a 2.8x scale multiplier 2024-10-22 13:02:35 -07:00
374355c291 Distance indicator size proportional to swingDistance (still not correct) 2024-10-22 01:47:16 -07:00
23bab7a3e1 Distance indicator prefab and script
White circle with radius player.swingDistance
2024-10-22 01:17:02 -07:00
c196ad0e3a Add range indicator png 2024-10-22 01:07:36 -07:00
7be8e90d2a Improve dash feel/balance and fix z order 2024-10-22 00:22:05 -07:00
0c64c8dafc Rework movement system to not directly write velocity 2024-10-22 00:02:11 -07:00
t3333o
940d1289c1 background and canvas scale
I added background tiler script which spawns a prefab of a gameobject with a sprite renderer which contains a jpeg of a tiled floor Paul sent me through discord. Then I changed the scale settings for the ui and the shop ui so that it scales with the screen size of the user (its set to align to 1920 by 1080)
2024-10-21 21:33:28 -07:00
b784c9a3eb Attack cooldown works fr this time 2024-10-21 15:56:30 -07:00
bf1c9fe5da Attack cooldown works now 2024-10-21 15:27:29 -07:00
256b9ba569 Initial framework for upgrade shop 2024-10-20 20:01:23 -07:00
eb47adf2d2 Anchor health bar to bottom left 2024-10-20 02:35:32 -07:00
81b0797774 Health system for ratbots, can now stab ratbots 2024-10-20 00:40:53 -07:00
7aa325cccc Add GameState to keep track of state and wave # 2024-10-19 20:52:47 -07:00
643070aefb Add player health system 2024-10-19 19:02:56 -07:00
de624d838f Added ratbot enemies that move towards the player 2024-10-19 17:47:28 -07:00
651a58adf4 Add a teo sprite 2024-10-19 00:54:55 -07:00
31e9784cf3 Create sample scene with a square sprite 2024-10-19 00:38:04 -07:00
9e6fc7ff2b Initialize Unity 6 project 2024-10-19 00:31:47 -07:00