From f21ed7fc1932d1a02b4fdba5084c0daf2bdead28 Mon Sep 17 00:00:00 2001 From: ProtoSharkk Date: Fri, 25 Oct 2024 14:21:06 -0700 Subject: [PATCH] Pretty sure swinging works as intended now --- Assets/Enemy/Ratbot.prefab | 2 +- Assets/Player/DistanceIndicator.prefab | 2 +- Assets/Scenes/SampleScene.unity | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/Assets/Enemy/Ratbot.prefab b/Assets/Enemy/Ratbot.prefab index f61fb03..9182b9f 100644 --- a/Assets/Enemy/Ratbot.prefab +++ b/Assets/Enemy/Ratbot.prefab @@ -29,7 +29,7 @@ Transform: m_GameObject: {fileID: 398740452138961375} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -11.37, y: -2.4779136, z: 0} + m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.45, y: 0.45, z: 0.45} m_ConstrainProportionsScale: 1 m_Children: [] diff --git a/Assets/Player/DistanceIndicator.prefab b/Assets/Player/DistanceIndicator.prefab index bcc1ea0..ca45d53 100644 --- a/Assets/Player/DistanceIndicator.prefab +++ b/Assets/Player/DistanceIndicator.prefab @@ -100,4 +100,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 23dc3f32eba4c9e5aad24589fdbfa30c, type: 3} m_Name: m_EditorClassIdentifier: - multiplier: 2.8 + multiplier: 1 diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity index fe487b7..59c0db0 100644 --- a/Assets/Scenes/SampleScene.unity +++ b/Assets/Scenes/SampleScene.unity @@ -325,7 +325,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 6118034672792182209, guid: e05928a0d673caf999d31b31b994a112, type: 3} propertyPath: swingDistance - value: 1 + value: 3 objectReference: {fileID: 0} - target: {fileID: 6118034672792182209, guid: e05928a0d673caf999d31b31b994a112, type: 3} propertyPath: distanceIndicator