Add sword asset and add sword to scene
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@@ -2,8 +2,8 @@ using UnityEngine;
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public class Teo : MonoBehaviour
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{
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public float health = 100F;
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public float moveSpeed = 10F;
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public float health = 100;
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public float moveSpeed = 10;
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Rigidbody2D controller;
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GameState gameState;
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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