diff --git a/README.md b/README.md index a10f819..62b6111 100644 --- a/README.md +++ b/README.md @@ -35,9 +35,9 @@ - [ ] Enemy health bar - [x] Sword that points to mouse cursor - [ ] Sword swings when click -- [ ] Sword damages enemies in swing area -- [ ] Wave spawns enemies -- [ ] Detect when wave ends +- [x] Sword damages enemies in swing area +- [x] Wave spawns enemies +- [x] Detect when wave ends - [ ] Activate new waves after powerup has been chosen by player ### Enemy: @@ -48,7 +48,7 @@ ### In-Game UI: -- [ ] Player health on bottom left +- [x] Player health on bottom left - [ ] Round / Wave on bottom left (?) - [ ] Maybe show enemy remaining count? (We can make a hard mode that removes UI except health) - [ ] Upon round end, pop-up menu for selecting powerup