Attack cooldown works now
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@@ -314,6 +314,10 @@ PrefabInstance:
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propertyPath: m_RenderPostProcessing
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 6118034672792182209, guid: e05928a0d673caf999d31b31b994a112, type: 3}
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propertyPath: attackCooldownSeconds
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value: 3
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objectReference: {fileID: 0}
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m_RemovedComponents:
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- {fileID: 0}
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m_RemovedGameObjects: []
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@@ -851,7 +855,7 @@ MonoBehaviour:
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m_GameObject: {fileID: 1394869898}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 07e7096bcd8103c3faadeefc30c8a2f4, type: 3}
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m_Script: {fileID: 11500000, guid: d13803709cc4d9259a92b5dc9f49fe05, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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--- !u!1 &1873397570
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