Attack cooldown works now
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@@ -104,10 +104,14 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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health: 100
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maxHealth: 100
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moveSpeed: 15
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swingRange: 2
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swingDistance: 10
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damageStrength: 10
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attackCooldownSeconds: 2
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dashDistance: 5
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dashCooldownSeconds: 5
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--- !u!50 &-4152331571693237436
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Rigidbody2D:
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serializedVersion: 5
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