background and canvas scale

I added background tiler script which spawns a prefab of a gameobject with a sprite renderer which contains a jpeg of a tiled floor Paul sent me through discord. Then I changed the scale settings for the ui and the shop ui so that it scales with the screen size of the user (its set to align to 1920 by 1080)
This commit is contained in:
t3333o
2024-10-21 21:33:28 -07:00
parent e36ef7cffa
commit 940d1289c1
9 changed files with 341 additions and 5 deletions

View File

@@ -0,0 +1,7 @@
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PrefabImporter:
externalObjects: {}
userData:
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