Add GameState to keep track of state and wave #
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@@ -103,6 +103,7 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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moveSpeed: 9.3
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damageStrength: 10
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damageTimeoutSeconds: 0.5
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--- !u!61 &8441426735084966298
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BoxCollider2D:
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