diff --git a/Assets/Scripts C#/GameState.cs b/Assets/Scripts C#/GameState.cs index d994bdc..6f6b41e 100644 --- a/Assets/Scripts C#/GameState.cs +++ b/Assets/Scripts C#/GameState.cs @@ -52,7 +52,11 @@ public class GameState : MonoBehaviour for (uint _ = 0; _ <= wave; _++) { GameObject newRatbot = Instantiate( SpawnRatbot(), - Random.insideUnitCircle.normalized*20, + Random.insideUnitCircle.normalized*20 + + new Vector2 ( + playerPosition.x, + playerPosition.y + ), Quaternion.identity ); newRatbot.GetComponent().damageStrength