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This was the battle that would go down in history. Sword in hand, fully focused, He readies for the attack. It was do or die.\n\n\"Then let it be known that you are the first and last man to ever see my full strength, Teo.\""); + } + + public void SetText(string text) + { + fullText = text; + textComponent.text = ""; // Clear current text + + // Stop any existing typing coroutine before starting a new one + if (typingCoroutine != null) + { + StopCoroutine(typingCoroutine); + } + + // Start typing the new text + typingCoroutine = StartCoroutine(TypeText()); + } + + private IEnumerator TypeText() + { + // Type each character one by one + foreach (char c in fullText) + { + textComponent.text += c; + yield return new WaitForSeconds(typingSpeed); + } + + typingCoroutine = null; // Reset coroutine reference after finishing + } + + // Optional method to speed up typing + public void SpeedUpTyping(float newSpeed) + { + typingSpeed = newSpeed; + } +} diff --git a/Assets/Scenes/LoreScenes/Chapter 7/TextChap7.cs.meta b/Assets/Scenes/LoreScenes/Chapter 7/TextChap7.cs.meta new file mode 100644 index 0000000..bafa442 --- /dev/null +++ b/Assets/Scenes/LoreScenes/Chapter 7/TextChap7.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: c3d2e5bc89d9c334aab19b87b3bcecb4 \ No newline at end of file diff --git a/Assets/Scenes/mainMenu.unity b/Assets/Scenes/mainMenu.unity index 263721e..b552e96 100644 --- a/Assets/Scenes/mainMenu.unity +++ b/Assets/Scenes/mainMenu.unity @@ -899,8 +899,8 @@ Camera: m_GameObject: {fileID: 860871536} m_Enabled: 1 serializedVersion: 2 - m_ClearFlags: 1 - m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} + m_ClearFlags: 2 + m_BackGroundColor: {r: 0, g: 0, b: 0, a: 0} m_projectionMatrixMode: 1 m_GateFitMode: 2 m_FOVAxisMode: 0 @@ -1400,7 +1400,7 @@ RectTransform: m_GameObject: {fileID: 1621325360} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 11.2, y: 11.2, z: 11.2} + m_LocalScale: {x: 11.348959, y: 11.348959, z: 11.348959} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 447492282} diff --git a/ProjectSettings/TimelineSettings.asset b/ProjectSettings/TimelineSettings.asset new file mode 100644 index 0000000..b21943a --- /dev/null +++ b/ProjectSettings/TimelineSettings.asset @@ -0,0 +1,16 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &1 +MonoBehaviour: + m_ObjectHideFlags: 53 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: a287be6c49135cd4f9b2b8666c39d999, type: 3} + m_Name: + m_EditorClassIdentifier: + assetDefaultFramerate: 60 + m_DefaultFrameRate: 60