Distance indicator size proportional to swingDistance (still not correct)

This commit is contained in:
2024-10-22 01:47:16 -07:00
parent 23bab7a3e1
commit 374355c291
5 changed files with 112 additions and 102 deletions

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@@ -14,6 +14,7 @@ public class Teo : MonoBehaviour
public float dashCooldownSeconds = 5;
public float lastAttackTime = 0;
public float lastDashTime = 0;
public GameObject distanceIndicator;
Rigidbody2D controller;
GameState gameState;
bool dashing;