Started Finalizing Ch. 1
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--- !u!114 &1275561241
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@@ -13,7 +13,7 @@ public class TypewriterEffect : MonoBehaviour
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private void Start()
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private void Start()
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{
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{
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// Example of starting the effect
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// Example of starting the effect
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SetText("One day, a genius boy named Paul changed the world. He used his computer science knowledge to create the PaulBots. An army of evil AI bots that followed his every order. Under his control, Paul set his army against the rats, who stood little to no chance... \nOne day, a brave and courageous rat set off to fight the PaulBot army in hopes of avenging his kind. He fought ruthlessly day and night, and would not stop until the mastermind was finished once and for all...");
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SetText("One day, a genius boy named Paul changed the world. He used his computer science knowledge to create the PaulBots. An army of evil AI bots that followed his every order. Under his control, Paul set his army against the rats, who stood little to no chance... \n\nOne day, a brave and courageous rat set off to fight the PaulBot army in hopes of avenging his kind. He fought ruthlessly day and night, and would not stop until the mastermind was finished once and for all...");
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}
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}
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public void SetText(string text)
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public void SetText(string text)
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11
Assets/Scenes/LoreScenes/ToCh1.cs
Normal file
11
Assets/Scenes/LoreScenes/ToCh1.cs
Normal file
@@ -0,0 +1,11 @@
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|
using UnityEngine;
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using UnityEngine.SceneManagement;
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public class ToCh1 : MonoBehaviour
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{
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// Method to load the "Lore" scene
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public void LoadCh1()
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{
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SceneManager.LoadScene("Chapter1");
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}
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}
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2
Assets/Scenes/LoreScenes/ToCh1.cs.meta
Normal file
2
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Normal file
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m_audioClip: {fileID: 8300000, guid: d9ce0b249578ac04fa5eb13d490b5231, type: 3}
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m_Resource: {fileID: 8300000, guid: d9ce0b249578ac04fa5eb13d490b5231, type: 3}
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Loop: 0
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Loop: 0
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Mute: 0
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- component: {fileID: 565560807}
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- component: {fileID: 565560808}
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m_Layer: 5
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m_Name: Play
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m_Name: Play
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m_TagString: Untagged
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m_TagString: Untagged
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &565560805
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -420, y: -450}
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m_AnchoredPosition: {x: -420, y: -515}
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m_SizeDelta: {x: 150, y: 75}
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m_SizeDelta: {x: 150, y: 75}
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m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &792139131
|
--- !u!114 &792139131
|
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@@ -996,6 +1012,7 @@ GameObject:
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- component: {fileID: 1299303618}
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- component: {fileID: 1299303618}
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- component: {fileID: 1299303617}
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- component: {fileID: 1299303617}
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- component: {fileID: 1299303616}
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- component: {fileID: 1299303616}
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- component: {fileID: 1299303619}
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m_Layer: 5
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m_Layer: 5
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m_Name: Give Up
|
m_Name: Give Up
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m_TagString: Untagged
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m_TagString: Untagged
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@@ -1020,7 +1037,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: -191}
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m_AnchoredPosition: {x: 0, y: -125}
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m_SizeDelta: {x: 275, y: 75}
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m_SizeDelta: {x: 275, y: 75}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1299303616
|
--- !u!114 &1299303616
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@@ -1117,6 +1134,21 @@ CanvasRenderer:
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m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1299303614}
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m_GameObject: {fileID: 1299303614}
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m_CullTransparentMesh: 1
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m_CullTransparentMesh: 1
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||||||
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--- !u!114 &1299303619
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|
MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1299303614}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: cfabb0440166ab443bba8876756fdfa9, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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m_EffectColor: {r: 0, g: 0, b: 0, a: 0.76862746}
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m_EffectDistance: {x: 5, y: -5}
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m_UseGraphicAlpha: 1
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--- !u!1 &1334956892
|
--- !u!1 &1334956892
|
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GameObject:
|
GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@@ -1368,7 +1400,7 @@ RectTransform:
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m_GameObject: {fileID: 1621325360}
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m_GameObject: {fileID: 1621325360}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 9.988207, y: 9.988207, z: 9.988207}
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m_LocalScale: {x: 11.2, y: 11.2, z: 11.2}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Children: []
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m_Father: {fileID: 447492282}
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m_Father: {fileID: 447492282}
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@@ -1398,7 +1430,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_PersistentCalls:
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m_Calls: []
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m_Calls: []
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m_Sprite: {fileID: -8009826392110483304, guid: fdc7a928c4e2b9f43832ccbb302d53d1, type: 3}
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m_Sprite: {fileID: -4241835214737505916, guid: cd30aa9266556fa479952842636edf75, type: 3}
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m_Type: 0
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m_Type: 0
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m_PreserveAspect: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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m_FillCenter: 1
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@@ -18,7 +18,7 @@ EditorBuildSettings:
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path: Assets/Scenes/LoreScenes/Prequel/Prequel.unity
|
path: Assets/Scenes/LoreScenes/Prequel/Prequel.unity
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guid: 7a795c15af6f67f47b1f15066cd8e827
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guid: 7a795c15af6f67f47b1f15066cd8e827
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- enabled: 1
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- enabled: 1
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path: Assets/Scenes/LoreScenes/Chapter 1/Chapter 1.unity
|
path: Assets/Scenes/LoreScenes/Chapter 1/Chapter1.unity
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guid: 580d469f6df80de45abc534557732f9f
|
guid: 580d469f6df80de45abc534557732f9f
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- enabled: 1
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- enabled: 1
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path: Assets/Scenes/LoreScenes/Chapter 2/Chapter 2.unity
|
path: Assets/Scenes/LoreScenes/Chapter 2/Chapter 2.unity
|
||||||
|
|||||||
Reference in New Issue
Block a user