Initial framework for upgrade shop

This commit is contained in:
2024-10-20 20:01:23 -07:00
parent c679a1f8a8
commit 256b9ba569
31 changed files with 4248 additions and 6 deletions

View File

@@ -39,6 +39,7 @@
- [x] Wave spawns enemies
- [x] Detect when wave ends
- [ ] Activate new waves after powerup has been chosen by player
- [ ] Dash ability
### Enemy:
- [x] All Enemies have simple pathfinding towards the player
@@ -52,6 +53,14 @@
- [ ] Round / Wave on bottom left (?)
- [ ] Maybe show enemy remaining count? (We can make a hard mode that removes UI except health)
- [ ] Upon round end, pop-up menu for selecting powerup
- [ ] Damage
- [ ] Attack distance
- [ ] Attack range
- [ ] Attack cooldown
- [ ] Health
- [ ] Speed
- [ ] Dash cooldown
- [ ] Dash distance
### UI / AUDIO: