Distance indicator prefab and script
White circle with radius player.swingDistance
This commit is contained in:
@@ -216,7 +216,6 @@ RectTransform:
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m_AnchorMin: {x: 0, y: 0}
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@@ -743,81 +742,6 @@ MonoBehaviour:
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player: {fileID: 1246075822}
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player: {fileID: 1246075822}
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--- !u!224 &1316265675
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 100, y: 100}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1316265676
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MonoBehaviour:
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m_Maskable: 1
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m_OnCullStateChanged:
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--- !u!222 &1316265677
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--- !u!1 &1394869898
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--- !u!1 &1394869898
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GameObject:
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19
Assets/UI overlay/DistanceIndicator.cs
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19
Assets/UI overlay/DistanceIndicator.cs
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@@ -0,0 +1,19 @@
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using UnityEngine;
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public class DistanceIndicator : MonoBehaviour
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{
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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void Start()
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{
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Teo player = GameObject.FindGameObjectWithTag("Player").GetComponent<Teo>();
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RectTransform rect = GetComponent<RectTransform>();
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rect.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, player.swingDistance*2);
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rect.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, player.swingDistance*2);
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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2
Assets/UI overlay/DistanceIndicator.cs.meta
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2
Assets/UI overlay/DistanceIndicator.cs.meta
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@@ -0,0 +1,2 @@
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fileFormatVersion: 2
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guid: 23dc3f32eba4c9e5aad24589fdbfa30c
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90
Assets/UI overlay/DistanceIndicator.prefab
Normal file
90
Assets/UI overlay/DistanceIndicator.prefab
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@@ -0,0 +1,90 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!1 &6743253301251978515
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serializedVersion: 6
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m_Component:
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- component: {fileID: 7438228175666914604}
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m_Layer: 5
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m_Name: DistanceIndicator
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m_TagString: Untagged
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--- !u!224 &7438228175666914604
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 100, y: 100}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &3732086603579851193
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m_CullTransparentMesh: 1
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--- !u!114 &4460286574818953559
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MonoBehaviour:
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m_Maskable: 1
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m_OnCullStateChanged:
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--- !u!114 &8349812527292480333
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MonoBehaviour:
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7
Assets/UI overlay/DistanceIndicator.prefab.meta
Normal file
7
Assets/UI overlay/DistanceIndicator.prefab.meta
Normal file
@@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: c4d4b8228002b32e89ba2545d2ace771
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PrefabImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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