diff --git a/Assets/UI overlay/AttackCooldown.cs b/Assets/UI overlay/AttackCooldown.cs index ac218cc..1f256bc 100644 --- a/Assets/UI overlay/AttackCooldown.cs +++ b/Assets/UI overlay/AttackCooldown.cs @@ -14,7 +14,6 @@ public class AttackCooldown : MonoBehaviour // Update is called once per frame void Update() { - Debug.Log(transform.position.x); - //bar.x=200*(Time.fixedTime-player.lastAttackTime)/player.attackCooldownSeconds; + GetComponent().SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, Mathf.Min(100*(Time.fixedTime-player.lastAttackTime)/player.attackCooldownSeconds, 100)); } }