Attack uses OverlapCastAll instead of CircleCastAll
Swing is more accurate now
This commit is contained in:
@@ -1046,7 +1046,7 @@ MonoBehaviour:
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
upgrade: 0
|
||||
amount: 1
|
||||
amount: 1.5
|
||||
--- !u!1 &3627401992951871319
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
||||
Reference in New Issue
Block a user