Distance indicator is mostly accurate with a 2.8x scale multiplier
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@@ -16,7 +16,7 @@ public class ShopButton : MonoBehaviour
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player.swingRange += 1;
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}
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else if (upgrade == "attackDistance") {
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player.swingDistance += 30;
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player.swingDistance += 0.5F;
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}
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else if (upgrade == "attackDamage") {
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player.damageStrength += 5;
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