Rework movement system to not directly write velocity

This commit is contained in:
2024-10-22 00:02:11 -07:00
parent f2912e3d53
commit 0c64c8dafc
2 changed files with 18 additions and 7 deletions

View File

@@ -241,7 +241,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: -4152331571693237436, guid: e05928a0d673caf999d31b31b994a112, type: 3}
propertyPath: m_LinearDamping
value: 0
value: 15
objectReference: {fileID: 0}
- target: {fileID: -4152331571693237436, guid: e05928a0d673caf999d31b31b994a112, type: 3}
propertyPath: m_CollisionDetection
@@ -315,6 +315,10 @@ PrefabInstance:
propertyPath: m_RenderPostProcessing
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6118034672792182209, guid: e05928a0d673caf999d31b31b994a112, type: 3}
propertyPath: dashDistance
value: 1000
objectReference: {fileID: 0}
- target: {fileID: 6118034672792182209, guid: e05928a0d673caf999d31b31b994a112, type: 3}
propertyPath: attackCooldownSeconds
value: 3