Rework movement system to not directly write velocity
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@@ -241,7 +241,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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- target: {fileID: -4152331571693237436, guid: e05928a0d673caf999d31b31b994a112, type: 3}
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propertyPath: m_LinearDamping
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value: 0
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value: 15
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objectReference: {fileID: 0}
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- target: {fileID: -4152331571693237436, guid: e05928a0d673caf999d31b31b994a112, type: 3}
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propertyPath: m_CollisionDetection
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@@ -315,6 +315,10 @@ PrefabInstance:
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propertyPath: m_RenderPostProcessing
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 6118034672792182209, guid: e05928a0d673caf999d31b31b994a112, type: 3}
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propertyPath: dashDistance
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value: 1000
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objectReference: {fileID: 0}
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- target: {fileID: 6118034672792182209, guid: e05928a0d673caf999d31b31b994a112, type: 3}
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propertyPath: attackCooldownSeconds
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value: 3
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